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BioWare has detailed what users should expect to see in the upcoming Legacy System in Star Wars: The Old Republic.
In an interview with Gamespot, the game’s director James Ohlen stated the system was inspired by the family dynamic in the Star Wars films.
“We wanted to have a system that encouraged players to create alts and to play the game through the different story paths. So the legacy system is meant to do that. It essentially allows you to, instead of just having a bunch of alts that have no relation to each other, you can actually create a family tree where your alts can be related to your main character, either as, you know, a sibling, a son, a father, a family friend, or a husband and wife.
“You can actually choose the relationship your characters will have with each other. And then you gain legacy experience points and legacy levels, and with legacy experience points and levels, that gives you-that allows you to unlock abilities, perks, a whole slew of different advantages, essentially, that all the members of your legacy tree will be able to enjoy.”
The Legacy System unlocks at the end of Chapter 1, roughly around level 30.
The first major content patch for Star Wars: The Old Republic is out January 17 and features higher level group content, balancing and bug features, a new Flashpoint and Operation, level 50 bracketing for PvP WarZones, anti-aliasing, and changes to Open World PvP on Ilum.
Star Wars: The Old Republic
- Platform(s): PC
- Genre(s): Massively Multiplayer, Massively Multiplayer Online, RPG, Science Fiction