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BioWare MMO Star Wars: The Old Republic will have “traditional” endgame content, according to the game’s writer Daniel Erickson.
In an interview with GamesReactor, Erickson described what the story-driven MMO will offer players once they reach max level.
“You’ve got Operations, you’ve got Warzones, you’ve got actually some full different content that we’ve not talked about yet. You are still going to be earning rewards, opening things up, finding some new places to go and having a lot of new places to go, and team up with your friends,” he said.
“And, you know, all the traditional things you’d expect to from an endgame content. The guys who want to stick there at the endgame tend to be a bit more traditionally MMO-focused and they’re a huge core part of our audience.”
Erickson has previously lamented the difficulty of marketing to the traditional MMO audience, stating: “When we’ve tried to explain what we wanted to do there was a lot of ‘You can’t do that because it hasn’t been done’.
“When we’ve shown people they’ve said ‘OK sure, but it’s probably not going to succeed and it’s not going to come out’. And it’s because of the environment, a lot of people – not just press but fans as well, have been burned enough times on the whole MMO run that they’re holding caution.”
Star Wars: The Old Republic is set to release later this year.
This is an interesting shift to the style of the game considering it’s been marketed as a heavily story-driven, nigh-single player MMO.
Star Wars: The Old Republic
- Platform(s): PC
- Genre(s): Massively Multiplayer, Massively Multiplayer Online, RPG, Science Fiction