David Scammell by on Jan 23, 2014

Square responds to Tomb Raider framerate-gate: ‘Anything beyond 30fps is gravy’

Square Enix has responded to this morning’s reports that Tomb Raider: Definitive Edition runs at 60fps on PlayStation 4 and only 30fps on Xbox One, stating that “anything beyond 30fps for [Tomb Raider: Definitive Edition] is gravy”.


In a statement provided to VideoGamer.com this afternoon, a Square Enix spokesperson said:

“Both platforms offer the same outstanding Tomb Raider experience. Delivering the core Tomb Raider gameplay at native 1080p and running at 30fps was always our primary goal given the type of experience Tomb Raider is and the exploration we want players to do. Anything beyond 30fps for this version is gravy.”

Executive producer Scot Amos confirmed overnight that the PS4 version of Tomb Raider: Definitive Edition actually runs at 60fps, contradicting earlier reports suggesting it would run at 30fps.

However, a report on Rocket Chainsaw claims that the Xbox One version runs at half the speed, coming in at around 30fps.

Square Enix has yet to confirm whether Rocket Chainsaw’s report is accurate.

Source: Square Enix spokesperson


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Tomb Raider: Definitive Edition

on PlayStation 4, Xbox One

Lara Croft’s 2013 adventure rebuilt specifically for next-gen consoles.

Release Date:

31 January 2014