SOCOM PS3 features detail not possible on other console

James Orry Updated on by

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The latest in a series of Q&As over on SCE’s Playstation.Blog sees Seth Luisi, director of development at SCEA giving readers the low-down on SOCOM: U.S. Navy SEALs Confrontation for PS3 and SOCOM: U.S. Navy SEALs Tactical Strike for PSP.

Luisi reveals that SOCOM Confrontation makes full use of the HDD found in every PS3, making it possible to offer character and environment detail not possible on other consoles.

One of the often overlooked advantages of the PS3 compared to competing platforms is that it contains a 2.5″ serial ATA hard drive which allows us to use the Hard Disc Drive for extremely fast data access,” writes Luisi. “Since we can count on the hard drive to be in every PS3 console, SOCOM Confrontation uses a very aggressive data streaming system which in turn allows for much greater detail in the game environments. For this reason alone, the level of detail which you will see in the environments and characters in SOCOM Confrontation is not possible on any other game console.

Microsoft would probably disagree, but what else do you expect to hear from an official Sony blog.

Look out for more on both new SOCOM titles at E3 next week.