Scalebound has potential to be a “Game of the All-Time” says Microsoft

Scalebound has potential to be a “Game of the All-Time” says Microsoft
James Orry Updated on by

Video Gamer is reader-supported. When you buy through links on our site, we may earn an affiliate commission. Prices subject to change. Learn more

Xbox One exclusive Scalebound from Bayonetta 2 developer Platinum Games has the potential to be something very special indeed, Microsoft creative director Ken Lobb has told the Inner Circle podcast.

Little is known of the action game featuring dragons, but Lobb seems pretty enthusiastic about it.

“It’s you, and there’s dragons,” Lobb said. “Monster Hunter-esque, no. Monster Hunter is kind of weird and grindy. I like it, but no. You have to think, what does Platinum do well? That’s what they’re building. What do we do well? That’s what we’re adding. And yes, these are dragon companions. God, they are awesome [gasps].”

Given Scalebound was announced back at E3 2014 and we’re yet to see the game there’s every reason to be a little sceptical, but Lobb says this should all change later this year.

“Scalebound is very real and very awesome,” he said. “And I think when people really understand what it is we are building, they’re gonna be shocked. It is definitely big, AAA.”

Lobb added that Platinum Games and its director, Hideki Kamiya, really have “an opportunity to make a ‘Game of the All-Time,’ as lots of people like to call it. Yeah, it’s special”.

He concludes that Platinum is aware its previous titles have been critically praised but failed to sell big numbers, and this is something they want to change.

“One of the things that they had asked was … they make these games that are 90-rated; they’re awesome games. But they’ve struggled to sell huge quantities worldwide,” Lobb said. “And they’re very self-aware. They understand that this is a mixture of good marketing, good PR, but also their understanding of the western audience.”

Perhaps we’ll see and hear more on Scalebound at E3 in June.

Source: Inner Circle Podcast, via GameSpot