Rockstar Games has outlined a number of changes coming to Red Dead Redemption 2's online multiplayer, including a revamped law and bounty system.

Players can expect something similar to Red Dead 2's main campaign, in the sense that committing nefarious acts will slap a huge bounty on your head, as well as zapping your honour. Once your bounty reaches a certain point, you'll be targeted by NPC Bounty Hunters; unlike the Bon Jovi song though, you won't be wanted Dead or Alive, just dead. 

If you commit only minor crimes then you will be able to spare your bounty rising, although your honour will still take a hit. In addition, mini-map changes will show other players the extent of your deeds; blue represents an honourable player, while red means they've been very naughty.

'Your map position won't display to other players unless you are nearby (within 150 meters) and if you are slightly further away you will only appear when firing your weapon,' commented Rockstar.

'Players in other towns or regions, for example, won't be visible. This prevents players from being repeatedly targeted across the map at long distances.'

Finally, Rockstar confirmed that players will be able to tuck into Daily Challenges in Red Dead Online later this month. 

Red Dead Redemption 2 launched for PlayStation 4 and Xbox One back in October, and comes highly recommended by VideoGamer's Colm Ahern

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