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Speaking to CVG, the Crackdown designer said that the development team has learned a lot in making the first game and would “love to see” a sequel.
“I think again it comes to how you can really choose how you approach the missions, and I’d really like to turn the contrast up on that. I’d really like to look at giving the players so many options at how they can do it,” said Iannetta.
Something else he would like to change in a sequel is to create a “more believable, functioning city.” He notes: “I think if there’s one thing we can learn from making Crackdown it’s that it’s the city that makes the fun.“
Crackdown will be available exclusively for Xbox 360 across Europe from Friday, February 23.