PlayStation Home ‘was a massive success that everyone thinks was a failure’, says creator

PlayStation Home ‘was a massive success that everyone thinks was a failure’, says creator
James Orry Updated on by

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PlayStation Home is set to close on March 31, 2015, but former Home architect Oscar Clark says the service wasn’t actually a failure, but a rather big success story.

“It was a massive success that everyone thinks was a failure,” Clark told TechRadar at Bilbao’s Fun and Serious game festival. “Although it wasn’t as successful as it could have been for a variety of reasons.”

Clark says that at its peak the service enjoyed 19 million active users.

“38 million downloads, 3 million monthly active users, this is at the peak… that’s not a failure,” he explained. “I genuinely think it was successful from a commercial point of view. It showed you could make money.

“There were like 20, 30 studios that made money out of home. Like five or six that made a million and a half a year, which is not big in the scheme of things, but individually those studios did pretty well. It made it possible for companies like nDreams and Lockwood to be companies at all. So it spawned a whole bunch of people doing interesting stuff. It spawned a whole load of lessons of what could be done in a social context on console. It taught me a hell of a lot.”

So will we see something like PlayStation Home implemented on new systems any time soon? Clark doesn’t think so.

“That idea of creating a space for people to express themselves on their console of choice, with vast amounts of easy to play free content is brilliant. But it will probably be 10 years before we see its like again,” he concluded.

Source: TechRadar