Pathfinding SDK for Xbox 360

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PathEngine has been selected by Microsoft as an official Xbox 360 tools and middleware provider, and will provide optimisations specifically to allow developers to take full advantage of the PathEngine SDK when used with the Xbox 360.

PathEngine’s strong support for multi-threading is a fairly key issue on Xbox 360” says Tools and Middleware program manager Tracey Frankcom, “The level of content side automation was also a factor in choosing PathEngine. Given the increasing size and complexity of game worlds for next generation titles it’s really important to have a pathfinding setup that works with all the content you can throw at it.

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