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According to Quantic Dream CEO David Cage, PS3 thriller Heavy Rain was originally intended to support motion controls, with elements of this earlier design still present in the underlying game code.
“[Motion control] is something we initially considered for Heavy Rain,” Cage told Dagbladet.no. “The very first version of the game design was based on motion control, but it was not feasible at the time. But all the controls of the final version of Heavy Rain is still based on motion.”
Cage remains very interested in the area of motion control, and expects to make an announcement of some kind in the not too distant future.
“I have a lot of interest in Sony’s motion device and there is a good chance that we announce something about it in the coming weeks,” said Cage.
This could be an all-new motion control game project, or perhaps an update to Heavy Rain to make it compatible with the PS3’s ‘Arc’ controller – a task perhaps made easier by the game’s motion-based origins.
Heavy Rain
- Platform(s): PC, PlayStation 3, PlayStation 4
- Genre(s): Action, Adventure, Third Person