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Strauss Zelnick, CEO of Take Two, confirms that we haven’t seen the last of Duke Nukem.
“We don’t really talk about it in detail” he told Forbes, “but you will see future Duke IP coming from this company.”
“Part of it is the economic opportunities that interact with entertainment are so huge,” he explained. “Part of it is that we are very creative folks in control. Part of it is we don’t want to ever be in the position of dumping something down just to make another buck.”
“If we can take some of our intellectual property and bring it to another medium in an extraordinary high quality way, that delights consumers and represents an interesting commercial opportunity for us, we will. We have certainly considered doing that with BioShock and with other titles.”
“Stay tuned.” he concluded.
Duke Nukem hasn’t been a very popular chap with critics this month. “All things considered, The Human Centipede was less cruel than this.” offers VideoGamer.com’s Martin Gaston, who gave the game a less-than-respectable 4 in his review.
Asked about the criticism levelled at the game, in particular its ‘adult’ content and approach to humour, Zelnick replied:
“What is there left to be said? I’m sorry if you don’t like it. Don’t consume it.”
I’ve asked Martin what his initial response to more Duke is. He declined to comment, saying only “you don’t want to know”. Apparently it’s still a touchy subject. Time is a great healer, though. Is another fourteen years long enough? Our money is on any future Duke title being considerably better than Forever, especially if Gearbox handles the project from the start.
Duke Nukem Forever
- Platform(s): macOS, PC, PlayStation 3, Xbox 360, Xbox One
- Genre(s): Action, First Person, Shooter