Konami casts shadow over Wii

Konami casts shadow over Wii
James Orry Updated on by

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Konami has announced it will release Hudson Soft’s unusual Wii title, The Tower of Shadow, in spring 2010.

What makes The Tower of Shadow (working title) unique is that the player controls the shadow of a young boy. The shadow must scale the colossal tower that dominates the game’s skyline. The boy does not speak and nobody knows his name. He simply climbs.

As a shadow the player will need to abide by certain rules. The shadow can only walk on the thin line between shadow and light. While he is not affected by height or distance, he must always have a shadow foothold, and he will disappear if he is fully engulfed by either the dark or the light.

Gravity does not apply in normal ways. Instead, when the source of light in a stage is parallel to the ground, the shadow is pulled towards the light. Similarly, if the angle of the light changes, so the gravity also shifts as the shadow is extended or reduced.

The shadow is accompanied by a winged sylph known as a ‘Spangle’, which can be used to manipulate physical items that the shadow boy cannot.

Shadow boy isn’t the only shadow around, though. A giant shadow is in pursuit of shadow boy, and patrols the tower, alongside other assailants.