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Maximum Impact 2 is produced by the acclaimed SNK artist and designer, Falcoon, and builds on the frantic gameplay of the first title. The game features 24 characters selectable from the get go, with plenty of other unlockable fighters to discover. The fighting system has also been tweaked, improving the familiar control system from the first game.
Like its predecessor, KOF Maximum Impact 2 is a 3D fighter, but now features redesigned, highly detailed characters and levels. Because the game is in 3D you’ll be able to get up close and personal with the fighters with the ‘Free camera’ mode, allowing gameplay to be stopped and then viewed from any angle.
There’s plenty to keep players occupied, with four modes of play, including: Story, Vs, Challenge and Practice to play through. KOF Maximum Impact 2 should be winging itself to stores across Europe in the autumn.