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Intel is working with game developers in order to help them optimise their new games for their upcoming dual-core processors. By “threading” their games, advanced features such as AI, physics and character animation can take advantage of multiple CPU cores.
“The game is over for software that is written only for a single processor,” said Robert Crooke, vice president, Digital Enterprise Group and general manager, Business Client Division, Intel. “Intel is providing the platform and tools to help out the game developers as they start the transition to a multi-core and multi-thread environment.”
Intel plan to release two dual-core desktop platforms, the Intel Pentium Extreme Edition and the Intel Pentium D Processor. Next generation game consoles also look set to use multi-core technology, but barring a major shock announcement, they won’t be using Intel hardware.