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Speaking to PSM3 magazine (reported by Games Radar) as part of a feature looking into game delays on the PlayStation 3, Infinity Ward studio head Vince Zampella has expressed the importance of developing from the ground up on each platform and not simply porting a game from one platform to another.
“We had our best programmers on the PS3 [version of Call of Duty] and it shows,” said Zampella. “We had two separate teams working on both versions from the start… most developers only focus on a single platform, then quickly port the game over to another one. You don’t get very good results that way.”
For more on Call of Duty 4 head over to our recent review.
Call of Duty 4: Modern Warfare
- Platform(s): macOS, Nintendo DS, PC, PlayStation 3, PlayStation 4, Wii, Xbox 360, Xbox One
- Genre(s): Action, First Person, Shooter