Guild Wars 2 gets first-person mode on March 10 -
James Orry by on Feb 26, 2015

Guild Wars 2 gets first-person mode on March 10

Guild Wars 2 will be updated on March 10 with a host of new camera options, including the ability to play from a first-person perspective, ArenaNet has announced.

First-person camera mode will zoom the action in to the perspective of the player character, and will be available across the entire game.

A host of camera tweaks will also be made available to players:

Field of View

A much requested feature, the field of view slider is a setting that will allow players to adjust how much can be seen in the game world. Players can use a slider to shrink or enlarge the field of view. 

Position Slider

The Position Slider has been split into two different options, horizontal position and vertical position. The horizontal position slider will offset the camera to the left and right. An ‘over-the-shoulder’ view can be created as well to keep the centre of the screen clear. The vertical position sets the maximum height the camera can go when the camera is at maximum distance from a character. The actual camera height will adjust the more you zoom in to ensure that your character is always on the screen.

Collision Sensitivity

When enabled, this setting will adjust how much stuff (trees, walls, rocks, etc.) needs to be between a player’s character and camera before the camera snaps in. 

Character Height

No matter the race or size, the camera will now focus on a character’s head. This is going to give norn players a relatively taller feeling than their asura-playing friends. This change might affect players who frequent jumping puzzles, so to counteract this, there is an adjust camera to character height toggle. When unchecked, the camera will move to a consistent position above the character’s feet, regardless of how big or small the character is.

Source: ArenaNet


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Guild Wars 2

on PC

Sequel to the successful online RPG.

Release Date:

28 August 2012