Guild Wars 2 beta feedback improved ‘about every aspect’ of the game

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Nearly every aspect of Guild Wars 2 has been improved since its initial beta test, according to lead designer Eric Flannum.

Speaking to VideoGamer.com, Flannum highlights the importance of testing the title, stating:

“Since we’re still in beta and are not yet done with the game, there has been some very good constructive criticism coming from our testers, which of course is the purpose of a beta.

“Feedback from our testers has helped us to improve just about every aspect of the game and we are very grateful for all the hard work and time they put into the game.”

He goes on to describe the difficulties of developing an MMO that attempts to break with tradition, and the experience of working on the game in its early days:

“In a lot of ways, the earliest parts of development on the game was spent retraining ourselves to understand and be able to design these different types of content. Had we set out to make a more traditional quest-based game, I’m certain it would have gone much more smoothly for us since we had made that type of game before with the first Guild Wars.”

Guild Wars 2’s upcoming beta test sessions have had over 1 million sign-ups. It is expected to open this month.

You’ll find more from Flannum in the complete Guild Wars 2 interview.

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Guild Wars 2

  • Platform(s): macOS, PC
  • Genre(s): Adventure, Fantasy, Massively Multiplayer, Massively Multiplayer Online, RPG
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