You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games here
Gears of War’s Xbox One beta recently came to a close, and with it Microsoft has released a long list of adjustments that will be implemented in the final release.
In a post on Xbox Wire, The Coalition producer Jack Felling provided a breakdown of what will be tweaked before the Ultimate Edition’s release next month:
- Multiple fixes and tuning for the Gnasher Shotgun
- Multiple fixes for Frag Grenades, Boomshot, and Torque Bow
- Tuning for footstep audio and other sounds around a player
- King of the Hill improvements, including ability for The Coalition to adjust more settings for competitive play
- Removed active down from Active Reloaded Longshot sniper rifle and added/tuned active bonus for sniper bloom/aim.
- Bug fixes and tuning for skill-based matchmaking
- Tuned red/blue colours for team shaders (Locust/COG)
- Improved look of blood and gore in gameplay
- Improved game performance to reduce screen tearing
- Bug fixes and tuning for Controller Sensitivity Settings
- Various bug fixes on maps, weapons, matchmaking, audio, and controls.
Gears of War: Ultimate Edition launches on August 25.
Source: Xbox Wire
Gears of War: Ultimate Edition
- Platform(s): PC, Xbox One
- Genre(s): Action, Shooter, Third Person