Gearbox wanted to make Blade Runner game

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Gearbox, best known for its Brothers in Arms franchise and most recently FPS/RPG hybrid Borderlands, could have created a video game based on the Blade Runner IP, but chose not to for fear it would not recoup its investment.

“One of my partners, Brian Martell, had Blade Runner on the list [of IPs we wanted to use],” Gearbox president Randy Pitchford told OXM. “We chased it down and we coulda had it. But that one failed on the business side, because the way we wanted to do it we wanted to spend 25 million dollars. And when you do the math on that, we weren’t going to make it back.”

Pitchford explained: “You’re going to spend 25 million, there’s another 10-15 risk just in the publishing process, and then you got another 10-15 million marketing, and we didn’t think that we could make that back. So that’s too bad.”

With costs running as high as $55 million you can’t blame Gearbox for deciding against Blade Runner.

How would you envisage a Blade Runner game working? Let us know by posting in the comments section below.

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