Far Cry 2 PC patch out now

Far Cry 2 PC patch out now
James Orry Updated on by

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Ubisoft has released the first patch for the PC version of Far Cry 2, which promises to fix a rather large list of minor issues associated with the single-player, multiplayer and map editor.

You’ll find the download over on the VideoGamer.com downloads channel and you can read on for the complete list of changes:

Multiplayer

– Server IP address now displays in lobby, beside the match’s name (for direct IP join to work)

– Dedicated Server can now be launched in command line.

– Improved match start conditions. Ranked games can now also start if the player max is attained and everybody but the host is ready.

– Fixed a bug causing random crashes when joining a game.

– Ranked matches in progress will no longer display in the match list.

– Fixed players with same name by using identifiers instead of names.

– Fixed crash when creating a LAN game without a network cable.

– The diamond pool is now always validated after class upgrades, reset or rank up to avoid getting more diamonds than you are supposed to for your rank.

– When creating a dedicated server with PunkBuster enabled, then close it to create another but this time with PunkBuster disabled, PunkBuster will still be considered ON, on this new server.

– Fixed a problem where a player could get stuck (and couldn’t get killed) after pressing the interaction key while wounded and getting rescued by a teammate at the same time.

– Fixed players getting disconnected if they have too many user maps and try to enter the map rotation menu in a Player or Ranked match.

– Vehicles will now always respawn even if they are never used.

– Fixed users not being able to see a match if the host switched match mode after a rank.

– Fixed a glitch that could make a player invisible to another.

– Fixed incorrect check for negative values when adjusting diamond count.

– Fixed a problem where a player would render through objects if healing a wounded playing while being wounded at the same time.

– Fixed reload not being interrupted on the host when a client picks a weapon while reloading.

– Fixed Field Manuals not unlocking after game mode change.

Single-player

– Fixed health not changing with the difficulty level.

– Keyboard controls remapping in single mode now carry into multiplayer mode.

– A buddy will no longer get stuck when healing him while player is receiving damage.

– Stats of favourite weapon are now properly reset between loaded save games.

– The mortar will no longer move the player through wall.

– Mission objectives markers are now show properly after loading a save game.

General

– Fixed glider key remapping.

– Game will now minimize in order to show the website when clicking on ubi.com.

– Dolby 5.1 is now supported for most sound cards.

– Fixed a random crash that could happen when pressing ESC to cancel a Benchmark run.

– Added CPU Intensive benchmark test run.

– Fixed Jackal Tapes and Partner Tapes pages.

Map editor

– Fixed crash in editor when deleting many objects in very rapid succession.

– Fixed crash in editor during parsing of the map headers.