Diablo III patch 1.0.5 will fix a bug with Trail of Cinders which caused the rune to deal five time more damage than intended, Blizzard has announced.

The amount of damage done by Trail of Cinders will be reduced from its current value (1500% weapon damage over 3 seconds) to the value originally intended for 1.0.4, which is 300% weapon damage over 3 seconds.

Blizzard community manager Lylirra explained why the bug wasn't hotfixed immediately.

"While this bug was discovered very quickly after 1.0.4 released and is capable of being hotfixed, we didn't want to move forward with the fix without giving players proper notice. We also know that players are having fun using Trail of Cinders in their builds, so - although this is an important issue we want to address - we're opting to wait for the next client patch to make any adjustments."

No date has been set for the release of 1.0.5.