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The upcoming Diablo 3 will require users to be online at all times while playing, according to executive vice president of game design Rob Pardo.
Pardo explained the always-online requirement allows for additional elements to the game, such as a persistent friends list, cross-game chat through the RealID system, persistent characters stored server-side, PvP and game matching, drop-in/drop-out co-op, larger item stash, an auction house, an achievement system, and a banner system which allows you to display your successes in the game.
Pardo acknowledged to 1UP that some players may want access to the game offline, however he went on to say:
“I want to play Diablo 3 on my laptop in a plane, but, well, there are other games to play for times like that.”
Pardo recently dismissed the possibility that the game’s auction house, which allows players to buy better gear with real world money, will encourage gold farmers, stating:
“What’s the difference between a player that plays the game a lot and a gold farmer? They’re really doing the same activity.
“If you are doing an activity where all you’re trying to do is generate items for the auction house, you’re not making someone else’s game experience poorer. If anything you’re making the game better, because you’re generating items for the auction house that people want to purchase.”
There is currently no official release date for Diablo 3.
Diablo III
- Platform(s): macOS, Nintendo Switch, PC, PlayStation 3, PlayStation 4, PlayStation 5, Xbox 360, Xbox One, Xbox Series S/X
- Genre(s): Action, RPG