A Namco Bandai representative has confirmed to VideoGamer.com that the upcoming PC release of Dark Souls runs at "the exact same specs [as the] PS3 [version]".

It was reported earlier today (via DSOGaming) that the PC version of Dark Souls: Prepare To Die Edition would be locked to 30fps and fixed to a 1024x720 resolution.

Namco's comments suggest that may very well be the case.

The revelation will likely anger fans hoping for a decent port of last year's award-winning RPG.

According to a Digital Foundry report, the PlayStation 3 version "runs at a native 1024x720, with v-sync engaged". The PS3 version also applies a "post-processing filter" that affects the clarity of text. The report also cites frame rate issues at specific moments.

The PC edition also uses Games For Windows - LIVE for online play and DRM.

DSOGaming's report suggests that the game can be upscaled to 1080p, but that it will still be rendered at 1024x720.

Dark Souls originally launched on Xbox 360 and PlayStation 3 in 2011 but, following a community petition, Namco Bandai announced that it would be releasing the game on PC this year as a special 'Prepare To Die Edition'.

The Prepare To Die Edition contains the full game plus additional content.

Dark Souls: Prepare To Die Edition launches on PC next Friday, August 24. PS3 and Xbox 360 versions are also due to release later this year.