You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games here
Dark Souls 3 is being developed by a different development team to Bloodborne, director Hidetaka Miyazaki has confirmed, with only Miyazaki and “some visual designers” at From Software having worked across both titles.
Discussing the game’s development during a presentation at E3, Miyazaki explained (translated via Bandai Namco producer Atsuo Yoshimura) that “the Bloodborne development timeframe and that of Dark Souls 3 overlaps [by] approximately 1 year.
“However, none of the Bloodborne team members joined the Dark Souls 3 development team. Miyazaki-san is actually the only guy who handled both.”
Yoshimura immediately clarified that “some visual designers have also worked on both titles. That’s the exception.”
Steel Battalion: Heavy Armor director Isamu Okano will also be supporting Miyazaki in the role of co-director on Dark Souls 3, with Dark Souls 2’s director Yui Tanimura also set be joining the team in a non-director role.
“Miyazaki-san is taking lead on the overall production, the basic game features, direction, as well as the visual design direction,” Yoshimura explained. “Okano-san is basically handling the mass production part as well as the human resource control. The best way to explain how Okano-san and Miyazaki-san are working together is that Okano-san is basically supporting Miyazaki-san’s direction.”
Dark Souls 3 releases on PS4, Xbox One and PC in early 2016.