Cultist Simulator sales are impressive after just two weeks

Cultist Simulator sales are impressive after just two weeks
Mike Harradence Updated on by

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Weather Factory's marmite outing Cultist Simulator has notched up 40,000 sales in two weeks, the company has announced.

While that may not seem like much when you have AAA titles shifting millions of copies, it's worth mentioning that this is obviously a very niche title. It's also not going to be everybody's cup of tea, hence the whole marmite thing.

Furthermore, Weather Factory's Lottie Bevan revealed to PCGI.biz that the developer's initial forecast had the game selling 30,000 copies in its first year

So yeah, it's fair to say Cultist Simulator has gotten off to a great start.

'We'd set our expectations low – weird narrative indie games made by a core team of two people aren't going to rock the boat, right – but launched straight to a Steam No.1 Top seller and hung about in the top sellers/trending list for nearly a week,' said Bevan. 

'It's meant that our deliberately Marmite game has received a few more negative user reviews than we'd expected, as it was featured on the front page of Steam so was picked up by a more diverse crowd of gamers than we'd expected, but that's literally the price of fame. We're absolutely delighted overall.'

Cultist Simulator was released on May 31. Colm interviewed Alexis Kennedy from Weather Factory a few weeks back, so be sure to give it a look.