Bodycount to be identical on PS3 and Xbox 360

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Upcoming FPS Bodycount from Codemasters will be the same on the Xbox 360 and PlayStation 3, according to game director Andy Wilson. The studio has also stayed away from offering one platform exclusive content.

“No, we’re going for complete parity between the two versions,” said Wilson in an interview the Codemasters community. “You’re not going to get extra content on one over the other. We’re keeping it fair. We’ve focused on building one experience that’s great on two platforms.”

Wilson also discussed how the game’s shreddable environments set it apart from the competition.

“The shreddable elements make a really big difference,” he said. “We’re not doing it in a blow everything up, take everything down, and leave nothing left kind of way. We’ve done it in to give you cover in and around buildings that, as they’re destroyed, will force you to move about and change your tactics.”

Bodycount is due for release on September 2 on Xbox 360 and PS3.

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Bodycount

  • Platform(s): PlayStation 3, Xbox 360
  • Genre(s): Action, First Person, Shooter

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