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Blizzard has moved to address confusion over a recent cull of StarCraft II cheaters using single-player trainers and mods.
Specialist cheat website CheatHappens reported that players were being banned from playing the game for utilising trainers in the single-player and AI skirmish modes. Blizzard believes there has been some puzzlement surrounding the recent player bannings.
“There’s been some confusion in the last couple of days about the suspensions and bans meted out to players caught cheating in StarCraft II,” Blizzard told IGN. “It’s important to point out first, that many of the 3rd-party hacks and cheats developed for StarCraft II contain both single and multiplayer functionality.
“In order to protect the integrity of multiplayer competition, we are actively detecting cheat programs used in multiplayer modes whether there are human opponents or not.”
Players are advised to stay away from third-party hacks.
“That said, players who opt to use any type of 3rd party hacks do so at their own risk,” said Blizzard. “There are already built-in cheat codes for StarCraft II single-player that can be used safely.”
The move to ban players for installing hacks which enhance the single-player StarCraft II experience is highly unusual, especially given the popularity of such mods in the PC scene. The negativity surrounding the bans is therefore completely understandable, but Blizzard will argue that connected nature of StarCraft II’s game modes through Battle.net make the use of unauthorised hacks potentially damaging to the game.