Assassin’s Creed Syndicate delayed by nearly a month on PC, launches November 19th

Assassin’s Creed Syndicate delayed by nearly a month on PC, launches November 19th
Brett Phipps Updated on by

Video Gamer is reader-supported. When you buy through links on our site, we may earn an affiliate commission. Prices subject to change. Learn more

Assassin’s Creed Syndicate has been delayed by a month on PC, Ubisoft has confirmed.

The game will now launch on PC on November 19, but is still set to launch on PS4 and Xbox One on October 23.

The PC version of the game is being developed by Ubisoft Kiev, a different team to that of the home console version. There have been no PC specs revealed yet, but in a Ubisoft blog, studio production manager Sam Kovalev has confirmed it will have an unlocked framerate and resolution.

“We have introduced several new improvements to our production pipeline and validation process, which allowed us to focus on polishing, stabilizing and optimizing the PC version very early on in the project,” he said. “This has been one of the top priorities for the production team this year.”

Kovalev also explained that the delay is to help further ensure the smoothest possible launch for PC players. “The additional four weeks are for us to really bear down and finalize all of the polish and optimization, to make sure the game and all of its systems are stable when it launches, so it runs smoothly for all players starting on day one.”

Considering Assassin’s Creed: unity’s infamously buggy launch, it’s unsurprising that Ubisoft want to do everything possible to ensure that this year’s entry doesn’t repeat the same mistakes.

Source: Ubisoft blog