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Death Stranding 2 APAS Enhancements let you improve Sam’s portering, Bridge Link, stealth, and combat abilities, souping them up to be even more effective. This means an easier time ferrying tons of cargo across Mexico and Australia and battling the many bandits and brigands out to swipe your precious deliveries.
However, the number of APAS Enhancements you can have active at any one time is limited by memory so there’s a bit of a balancing act to making the most of them. This becomes especially challenging as you unlock more modules with even better improvements. At least that’s the case until you know how to raise your memory cap. In this guide, we’ll walk you through how to unlock APAS Enhancements, how to get more memory, and offer a full list of all APAS Enhancements in Death Stranding 2.
How to unlock APAS Enhancements
To unlock APAS Enhancements, you’ll need to progress the story until you reach Australia in Episode 3 Drawbridge. After passing through the plate gate, head to the DHV Magellan to meet Charlie. After the cut scene, exit the Private Room and head to the Delivery Terminal. Accept Order 009 Deliver the Chiral Decontaminator to the Government’s Base and when you reach the Final Preparations screen you’ll unlock APAS Enhancements.
A brief tutorial will follow explaining that these are customisable enhancements that improve and upgrade Sam’s combat and movement skills. They can be accessed from any Final Preparations screen but also by tapping pause and selecting APAS Enhancements in the Ring Menu.
How to get more APAS Enhancements modules
At first, you’ll only have access to only a handful of APAS Enhancement modules. Activating a module requires memory, which is allocated from a set pool that you can increase as we’ll explain below. You can unlock more modules by raising Sam’s Porter Grade, which is done by completing orders, helping other players, engaging in combat, and staying stealthy when near BTs – in other words, by playing the game. There are also a few that are unlocked by raising your connection level with specific preppers such as The Architect and BPAS.
How to get more APAS Enhancements memory
To get more APAS Enhancements memory, you’ll need to raise the connection level star rating with facilities and preppers across Australia. As you get more stars, the people in these locations will reward you with gear, items, and APAS Enhancements Memory Upgrades.
For example, getting The Government’s Base in Australia to level 2 unlocks a +15 APAS Enhancements Memory Upgrade, effectively raising your memory pool limit by 15. The best way to raise the connection level is to complete orders, notably repeatable Standard Orders. Over time you’ll accumulate enough memory to activate all modules in the APAS Enhancements skill tree.
Additionally, you’ll also unlock APAS Enhancements Memory Upgrades for completing main story orders that involve connecting facilities to the Chiral Network.
Death Stranding 2 APAS Enhancements list
Here’s a list of all APAS Enhancements we’ve come across far and a brief description of what they each do:
APAS Enhancements | Category | Description |
---|---|---|
Augmented Terrain Scanner | Porter | Doubles the terrain scanner’s range, allowing Sam to analyse terrain from a greater distance. |
Battery Efficiency Boosts | Porter | Reduces vehicles’ battery consumption by 8%. |
Sensor Mode Change | Porter | Adds a mode to the Odradek’s terrain scanner which reduces its overall detection area in order to increase the range. |
Instant Cargo Binding | Porter | Instantaneously generates an electromagnetic field whenever Sam falls over, binding his cargo and preventing it from scattering. |
Self-Driving Support | Porter | Allows vehicles to drive themselves. This enhancement will activate upon reaching a certain speed – without boosting- when driving in the centre of a road. |
Improved Floating Carriers | Porter | Dramatically reduces the rate at which floating carriers consume chiral crystals as they move. Riding floating carriers is now more efficient. |
Carrier Handling Boost | Porter | Dramatically improves the floating carrier’s manoeuvrability when Sam is riding it. |
Skeleton Auto-Assist | Porter | Allows Sam’s active skeleton to automatically adjust his posture, making it harder for him to lose his balance. |
Super Balance Assistance (2 stars connection level reward at BPAS, Australia) | Porter | Makes it easier for Sam to keep his balance even without an active skeleton, however it consumes Chiral Crystals when you’re moving. |
Super Enhancement Switch (3 stars connection level reward at BPAS, Australia) | Porter | Allows APAS Enhancements to be changed outside the Chiral network. |
Improved MP Bullets | Combat | Boosts the accuracy and power of MP Bullets. |
Aim Assistance | Combat | When aiming a firearm, the targeting reticle will automatically centre on an enemy within range. |
Improved MP Shells | Combat | Increases the damage inflicted by MP shells. |
Battery Discharger | Combat | Deliberately shorts and discharges Sam’s battery to shock nearby enemies. Triggered using Circle. |
Increased MP Firing Rate | Combat | Improves the rate of fire of weapons that use MP bullets and MP shells, substantially increasing your potential damage output. |
Cargo Grenades | Combat | Allows you to throw cargo containers filled with grenades, which detonate simultaneously. |
Improved Cannon Cooldown | Combat | Reduces the time the DHV Magellan’s cannon takes to cool down after firing. |
Projectile Predictor | Combat | Shows where incoming thrown projectiles, such as grenades and rods, are predicted to land by analysing real-time enemy movements. |
Super Aim Assistance (4 stars connection level reward at BPAS, Australia) | Combat | When aiming a firearm, the targeting reticle will automatically centre on an enemy. Aim assistance will activate at a larger range. |
Super EM Plasma (5 stars connection level reward at BPAS, Australia) | Combat | Leverages super electromagnetic plasma to greatly increase the area of effect of electrical weapons. |
Strand Contract Cap Boost (x2) | Bridge Link | Increase the total number of Strand Contracts Sam can form. |
Sharing Boost (x2) | Bridge Link | Increases the number of objects from other worlds that can be shared within the chiral network. Equipment that you would no ordinarily be able to make may be shared with you as a result. |
Auto-Aid Request | Bridge Link | A device that analyses your current situation and automatically issues aid requests to provide support for the next order. |
Extended Like Window (x3) | Bridge Link | Allows Likes to be given and received for a longer period of time. |
Simple Noise Canceller | Stealth | Generates soundwaves that are the precise inverse of those made by Sam’s footsteps, effectively neutralising them and rendering his movements almost silent. |
Augmented Motion Scanner | Stealth | Increases the time for which the results of the Odradek’s motion scanner are displayed. Detected entities will cease to be displayed if you get too close. |
Faster Scanner Recharging | Stealth | Reduces the recharge time of the Odradek’s sensors. Upon scanning, the results of the previous scan will disappear. |
Proximity Alarm | Stealth | Displays a warning to alert you to melee attacks launched from your blind spots. |
Proximity Scanner | Stealth | A short-range scanner that automatically detects and displays silhouettes of all humans and animals within a 20m radius. |
Enemy Vital Indicator | Stealth | Displays vital information on enemies detected by the motion scanner. When a non-lethal weapon is equipped, a gauge will show how close they are to being knocked out. |
Optimised Transfusions | Stealth | Speeds up the rate of transfusion from blood bags. |
Improved Electrical Attacks | Stealth | Boosts the power of electrical weapons and increases their area of effect. |
Odradek Auto-Defence (4 stars connection level at The Artist, Mexico) | Stealth | Uses the Odradek to shield Sam from frontal attacks. |
Improved Water Filtration | Servicemanship | Augments your canteen’s water filtration capabilities, allowing it to fill more quickly when submerged in rivers or exposed to timefall |
PCC Flood Warnings | Servicemanship | Simulates rising water levels and provides flood warnings as necessary. This enhancement is activated when building structures such as bridges or jump ramps using a PCC. |
Weather Analysis Display | Servicemanship | Looking toward the sky when in compass mode displays the weather forecast for your current location. |
Emergency Vehicle Charger | Servicemanship | Allows Sam’s battery to supply power to vehicles which have fully depleted their charge. Press L3 in a vehicle to supply it with power. |
Swift MULE Postbox Hacking | Servicemanship | Dramatically reduces the time taken to hack and unlock MULE postboxes. |
Timefall Generator | Servicemanship | Recharges Sam’s battery during periods of Timefall. |
Faster Order Preparation | Servicemanship | Makes the process of reissuing standard orders more efficient, meaning they spend less time on standby once completed. |
Improved Coffin Board | Servicemanship | Improves the battery efficiency and damage resistance of coffin boards. |
Super Chiralium Extraction – (1 star connection level at BPAS) | Servicemanship | Collects chiral particles from the atmosphere, gradually increasing your stock of Chiral Crystals. |
Construction Speed Boost – (unlocked at 3 stars connection level at The Architect) | Servicemanship | Dramatically increases the speed at which a PCC can build a structure. |
Chiral Crystal Yield Boost (unlocked at 3 stars connection level at The Metagenomicist) | Servicemanship | Occasionally allows a bumper haul of Chiral Crystals to be collected by recovering crystals dispersed during collection attempts. |
For more Death Stranding 2 help, read up on how to unlock vehicles, check the full list of all weapons and how to get them, get to know the Death Stranding 2 song list, and learn how to unlock fast travel using the DHV Magellan.
Death Stranding 2 On The Beach
- Platform(s): PlayStation 5
- Genre(s): Action, Action Adventure, Adventure