Latest Articles By Steven Burns
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GamesCom 2013: Call of Duty: Ghosts Multiplayer – Still The Fastest…
'Faster, more intense' used to be George Lucas' directorial maxim. It could very well now be Infinity Ward's. The company that escalated the FPS…
Last Updated August 20, 2013 · by Steven Burns -
GamesCom 2013: Ryse: Son of Rome Multiplayer Hands-On – Looks new. Feels old.
If there was one phrase that summed up Crytek, it would be 'all show and no go'. The company's titles always look the business,…
Last Updated August 20, 2013 · by Steven Burns -
GamesCom 2013: Dead Rising 3 Hands-On – Surprise and Relief
Dead Rising's E3 build looked worse than the zombies that filled its world. A poor frame rate, terrible screen-tearing and low resolution made it…
Last Updated August 20, 2013 · by Steven Burns -
GTA Online – What GTA 5’s Online Mode Must Have
'But can I take over the city?' This was my main question before I saw the recently-released GTA Online trailer. For months I'd been…
Last Updated August 15, 2013 · by Steven Burns -
Why Dishonored Needs A Sequel
Dishonored needs a sequel, for many of the same reasons that genre stablemate Hitman did back in 2000. It needs one because if it…
Last Updated August 13, 2013 · by Steven Burns -
Dishonored: The Brigmore Witches Review
The final chapter of both Dishonored's overall narrative and the assassin Daud's DLC side-story, The Witches of Brigmore is a satisfying - if frustrating…
Last Updated June 5, 2021 · by Steven Burns -
Is The Wii U Dead?
Any way you look at it, the Wii U hasn't sold very well. At all. If I went onto the street and started, say,…
Last Updated August 2, 2013 · by Steven Burns -
PES 2014 Hands-On: Another Step Towards FIFA
It might have fallen from its lofty PS2-era perch, but the release of new PES preview code is always an anticipated event. Doubly so…
Last Updated July 31, 2013 · by Steven Burns -
BioShock Infinite: Burial at Sea – Why It Must Be More Bioshock, less Infinite
Warning: Spoilers ahead I didn't love Bioshock Infinite, but I did really like the possibilities served up by its ending. 'There's always a lighthouse.…
Last Updated July 30, 2013 · by Steven Burns -
Saints Row 4: Should It Be On Xbox One and PS4?
Saints Row started this generation as an attempt to ride on the back of GTA's success, a pretender that would have been laughed out…
Last Updated July 27, 2013 · by Steven Burns