Tim Schafer: Kickstarter project hasn’t left publishers quaking in their boots

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Tim Schafer says that mainstream publishers remain unfazed by the success of Double Fine’s Kickstarter Adventure.

The Double Fine Adventure project has raised $2.27m so far, with 14 days left on the fund-raising clock. Understandably this feat has left many commentators pondering the future of crowd-sourced gaming, but Schafer seems keen to give us all a reality check:

“This is just one of our projects,” he said, speaking to Rock Paper Shotgun.

“We have four teams here. Those other teams are still out there pitching new games to publishers, and their response has always been, ‘Oh that’s great – congratulations on that. Now let’s talk about games like we always have.’ I don’t think any publishers are quaking in their boots – they’re like, ‘Oh, two million dollars, that’s cute! That’s the marketing budget for the little game I’m working on.’

“It’s not a big amount of money for them. It’s a big amount of money for us though.”

As per usual, Schafer is talking sense here. Double Fine’s Kickstarter triumph isn’t about to topple any publishing giants, but it could certainly popularise the crowd-sourcing model for smaller, indie projects.

The real indicator will appear when Brian Fargo launches his Wasteland appeal. If that can find success too this may turn out to be a funding process that sticks, rather than a flash-in-the-pan novelty.

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