Battlefield 4 News for Xbox One

On: Xbox OnePS4Xbox 360PS3PC
Battlefield 4 screenshot
Battlefield 4 screenshot

Battlefield 4's rubber banding - player teleportation as a result of the game's multiplayer servers being unable to cope - will be fixed as a top priority, DICE has promised.

The issue has been present since the game launched and is particularly problematic during large-sclae 64 player matches.

"We wanted to provide a quick update on the issues with Battlefield 4 rubber-banding some players on certain platforms experienced during matches with 64-players," a Battlefield blog post explained.

"Looking into this further, we're unhappy with our server performance, so we'll be upgrading the hardware as soon as possible, investing more to deliver a better experience."

DICE concluded: "As soon as we know the exact timetable, we'll let you know the ETA.  Reducing lag for these players is absolutely a TOP priority for us to solve and we expect to have the solution very soon."

VideoGamer.com Analysis

Stating it plans to upgrade the server hardware as soon as possible is all well and good, but the issue should have been resolved months ago.

Source: Battlefield Blog

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altaranga's Avatar

altaranga

It is lagging. It is completely sh!t.

£80 for a game (incl DLC) which in large parts is unplayable is disgusting. I feel hugely let down by EA.

And let it be known that I do not think that the Player Appreciation Month* in any way, shape or form made amends for the complete shambles that has been Battlefield 4.

*February is the shortest month of the year. Just saying.
Posted 14:20 on 02 April 2014
TomZeWolf's Avatar

TomZeWolf

How many times do we need to hear this again?
Posted 13:12 on 02 April 2014
dazzadavie's Avatar

dazzadavie

Still not tried Naval Strike yet as I'm told its lagging.

After all this time only now they seem unhappy about there hardwear :/
Posted 12:29 on 02 April 2014

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