Inspired by this summer's major motion picture, Superman Returns: The Videogame will feature 80 square miles of the city of Metropolis, with go anywhere, non-linear gameplay.
As the Man of Steel you'll have to utilise all your special powers to fight the villains that only Superman can defeat. These abilities include Flight, X-Ray Vision, Heat Vision, Super Hearing, Super Strength, Super Speed, and Super Breath, which can be used in many different ways to overcome all situations. Use your Heat Vision to melt a car, or focus the beam to form a laser and cut though thick metal.
Taking to the skies will form a vital part of the game and the player will be able to pull off a number of mid-air moves and attacks: perform air acrobatics or launch a Super Speed missile attack on the enemy. The city of Metropolis, where the game is set, is over 80 sq miles in size and features more than 10,000 buildings. The city will feel alive, with citizens stopping to take snap shots of you as you fly by to save the day. To recreate the dilemmas which Superman faces, you'll be put in situations where you must choose between pursuing a villain or saving the city from a devastating tornado. Your choices will affect the in-game collateral damage meter which needs to remain low in order to stay in the game.
The game has been designed to be non-linear and the player is free to explore the city. As you play, missions and mini-games featuring notorious villains such as Mettalo and Parasite will become available to you. Some of the missions will be based on the movie, with others created exclusively for the videogame.
Superman Returns: The Videogame is in development at EA Tiburon (most famous for the Madden series) and is scheduled for release this June on the Xbox 360 and current-gen platforms.