Banjo-Kazooie: Nuts & Bolts Review

For:Xbox 360 Release Date: 14 November 2008
There are few better looking games on the market
There are few better looking games on the market

There are few better looking games on the market

Let's take a domino toppling Jiggy Game as an example of good vehicle creation. The dominoes are in a ring formation, with each row leading outwards able to be toppled if the centre domino of each row is knocked over. Sounds simple enough, but as soon as you topple one domino, your vehicle stops and the rest is down to physics. After numerous attempts trying to ram a portion of the outer ring as violently as possible without success, we entered the vehicle selection screen and chose a pre-made plane. Taking to the skies we homed in on the centre ring, hoping to knock down a handful, causing a chain reaction - it didn't really work.

Seeing that our plane just wasn't wide enough we entered the vehicle creation mode and proceeded to modify a pre-made cargo carrying four-wheeled goliath. Four wings, a propeller, some extra horsepower and a bigger fuel load later, we were back in the game and bearing down on a massive row of dominoes. This time we managed to knock down more then enough to earn a Jiggy, but sadly not enough to earn a time trial trophy - something that we've seen accomplished by Rare boffins who created a spinning, air-blowing contraption that was able to hover into the centre and blow them all down. There's a seemingly endless amount of depth in Nuts & Bolts if you want it.

As more and more zones are opened and new doors become accessible, the game becomes increasingly challenging, with the best Jiggy Games really offering some of the most ingenious next-gen gameplay we've seen. Sadly the quality of these challenges varies quite wildly, with too many being quite laborious races. We're also not fans of the LogBox 720 area. Set inside the next games console, this vertically structured area is best navigated using helicopters, but even then we found it somewhat of a hassle due to the number of overhead structures stretching in all directions. It's a shame as the humour on offer here is top notch (perhaps even the best in the game), but we simply preferred the more open areas seen elsewhere.

Nuts & Bolts is a big game. With approximately 130 Jiggies to collect, tonnes of musical notes and a garage full of vehicle parts it seems that the end is always a long way off. Throw in numerous other things to find, Jingo challenges to complete, a time trial trophy for every Jiggy Game to earn, a bingo mini-game and an 8-bit-style wickedly difficult side-scrolling platformer, and you're almost spoilt for choice. You can even take snap shots of your time in the game and save replays - something we really wish more games would allow.

Showdown Town is massive and incredibly detailed, full of brilliantly designed characters and jaw dropping vistas.

It's a good job too, as Rare's latest 360 game is an absolute joy to look at. Showdown Town is massive and incredibly detailed, full of brilliantly designed characters and jaw dropping vistas. The game worlds vary a lot in style, but they too look stunning. Playing in an area in a car is one thing, but then you can take to the skies and see things from a completely different perspective. Had it not been for the unfortunately erratic frame rate we'd be looking at the best looking game on the console, hands down. You just can't help but stop and stare at your surroundings, whipping out the camera to capture Banjo and Kazooie at the best looking angle. Rare has always produced games with impressive visuals and Nuts & Bolts continues that fine tradition.

No doubt inspired by the wonderful visuals, the audio work here is top of the class too. A fully orchestral soundtrack fits perfectly, the characters speak in classic mumbles that take you back to the good old days, and there are plenty of familiar sound effects that N64 gamers will have fond memories of. The only real negative we've got is Banjo's voice. He doesn't speak exactly, but when he shouts out various nonsensical mutterings he sounds, well, a little odd. Still, it's a small blot on an otherwise exemplary production.

Each area is unique and full of character

Each area is unique and full of character

Something we haven't been able to spend too much time with is the multiplayer offering, both on a single console (two players) and over Xbox LIVE (eight players), but what we've played is very good indeed. Various multiplayer events are on offer in race, combat or athletic disciplines, either allowing the use of pre-made vehicles or user created monstrosities. Playing with others using what the game shipped with didn't really do much for us to be honest, especially in the race events, but as soon as you start using your own vehicles against others that are doing the same, the competition goes up a notch and great fun ensues. It's like the video game version of Robot Wars we always wanted. With support for parties (and a second player on the same console to go online), and the ability to just mess about in the test area, a lot of people are going to really enjoy the multiplayer shenanigans Nuts & Bolts has to offer.

To paraphrase (and more or less completely change) one of the game's many loading screen tips, if you don't like the sound of vehicle-based gameplay, you'll be better off downloading the Xbox LIVE Arcade version of the original Banjo-Kazooie. For us, though, Nuts & Bolts offers true next-gen gameplay, with user created content being core to the experience. Simply making vehicles is good fun, and with the ability to instantly test them out you can sink hours into one creation alone. It certainly won't be for everyone, but with spectacular presentation, highly entertaining Robot Wars style multiplayer and a lot of good hearted humour, the bear and bird are back. Comeback accomplished.

VideoGamer.com Score

9Score out of 10
  • Vehicle creation seems limitless
  • Tremendous presentation
  • Some of the Jiggy Games are genius
  • The frame rate struggles to keep up at times

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Dan's Avatar
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Dan

Personally i cannot wait intill this game is mine 25th december. looks like a smash. rare are a great company and with a bit of elbow greece i may be playing this untill the turkey fly's out of my stuffed belly. With this machine making thing.. i might have to forget taking down the decoraitons down next year.. i might just leave them up til next xmas... :D good review by the way!
Posted 16:08 on 14 December 2008
Estranger's Avatar
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Estranger

*Takes off Pants*
Oh my!
Posted 17:16 on 12 November 2008
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B-Kpianist

I played the Demo- it was outstanding! It felt, sounded, looked and played like the first two banjo games that I love so much! The vehicles were actually really fun too! I wasn't sure i'd like em', but now I know I do. I spent about an hour in mumbo's garage making random machines (only saved 3 because that's what your allowed), and it was so fun! I'm getting this next Tuesday (or Wednesday, not sure which day it comes out) for sure!
Posted 01:21 on 08 November 2008
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formulaonemadman

i was going to actaully get an xbox 360 just for the game but i think i will stick with my n64 cos the first 2 game are 2 of the best games in the world
Posted 10:13 on 06 November 2008
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Kiroquai

Have to say that I really don't feel the love for Nuts and Bolts. Whether that's because I loved the first couple of Banjo games on the N64 and am resisting change in my old age or not I don't know, but the demo didn't sell it to me in the slightest.
Posted 10:02 on 06 November 2008
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LeeLive_19881

*takes off monocle*
My God...

I've been waiting for years for this game! Good to hear its a good sequel!
Posted 08:25 on 06 November 2008
Wido's Avatar

Wido

From not having XBL is a major letdown from not having a taster of the game, this review is good and so many others I have seen have been good. I played the first Banjo & Kazooie on the N64 which was bloody marvel!

So I think I shall be getting this with ease!
Posted 19:01 on 05 November 2008
NinetiesKid's Avatar

NinetiesKid

Wow great review, the demo didn't completely sell me despite enjoying it, but I think it'll be going on the christmas list now :)
Posted 18:49 on 05 November 2008
Woffls's Avatar

Woffls

I was rather disappointed that this wasn't written in rhyme. Like Gruntilda would do from time to time.
Posted 17:47 on 05 November 2008

Game Stats

Technical Specs
Go to Banjo-Kazooie: Nuts & Bolts Xbox 360 Game Index

Review Summary: With spectacular presentation, highly entertaining Robot Wars style multiplayer and a lot of good hearted humour, the bear and bird are back. Comeback accomplished.

Our Score: 9 out of 10
Developer: Rare
Publisher: Microsoft
Genre: Adventure
No. Players: 1-8
Rating: PEGI 7+
Site Rank: 976 39