Alone in the Dark (2008)

Alone in the Dark (2008) Preview for Xbox 360

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6Out of 10
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Alone in the Dark (2008) screenshot
Alone in the Dark (2008) screenshot

Alone in the Dark has been hiding in the shadows for seven years now. The last time we tasted the multimillion selling survival horror series was back in 2001 with Alone in the Dark: The New Nightmare. Now it's time for the game that paved the way for the Resident Evil and Silent Hill franchises to step out from the shadows with its fifth game. We caught up with senior producer Nour Polloni at French developer Eden Games to find out why the PS3 version still doesn't have a release date, and why Alone in the Dark might have the greatest fire ever seen in a video game.

VideoGamer.com: Is there a firm date for the PS3 version and why is it coming out so long after the 360 version?

Nour Polloni: There's no firm date yet but what we can say is that it's coming out this year. In terms of why it's coming out later, we have the full game running on PS3 and all the features, no problem. The thing is it's not performing as well on PS3 as we hope it is in terms of frame rate and all that. We didn't want it to come out and have less of an experience for the PS3 gamer. We wanted to tweak that up and make sure they get the best experience on PS3 as much as possible.

VideoGamer.com: Alone in the Dark has been in development for a while now. Did PS3 development simply start too late?

NP: We actually started on the PC version initially and then we worked on the 360 and we got the PS3 later on. We started already attacking the PS3 and all that. Today in terms of the work, like I said it's working on the performance and things like that. We're not that far off. It's just in terms of the focus of where we wanted to put the effort in, we wanted the game to be excellent quality and make sure everything was tuned right. In some sense we said OK that's our priority one. And our priority two is to make sure it's on all platforms. So to make sure that priority one was right we put the focus in terms of the human resources on that. So it's just a question of timing that made it that unfortunately we had to push the PS3 version out. It's just a matter of time.

Alone in the Dark (2008) screenshot

VideoGamer.com: How are you guys finding multi-platform development?

NP: It's a different platform. It's another way of working it. The 360 is actually kind of like a PC in terms of development. It's like a PC without the inconvenience of different configurations. And the PS3 is actually a completely different architecture in terms of the way it works, processors and all that. To be able to do it multi-platform we gave it a global, what we call frame structure in which whatever the platform it is there is a first software level which handles the data and then redistributes it depending on the availability of the CPUs and all that. Today that's why we have all platforms available, except for the PS3 there was some tweaking that we need to do. We need to do some specific PS3 work to make sure that we get the true value of what it offers.

VideoGamer.com: Is the PS3 harder to develop for?

NP: It's not hard if you do a PS3 specific game. It's hard when you try to have it global multi-platform. That's when it's hard.

VideoGamer.com: Will there be any differences between the PS3 and 360 versions?

NP: It's the same content.

VideoGamer.com: So it'll be worth the wait for PS3 owners?

NP: Yes. It will be really worth it. It's something that we didn't want to deceive the players. That's why we preferred waiting. And I know it's tough but we want them to wait to be able to get that same experience.

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Mark_S's Avatar

Mark_S

Um... yes. Quite.
Posted 12:06 on 30 May 2008
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Anonymous

you'r so right a i mean who needs AiTD when we just got gt5 prologue and MGS 4's on the way and everybody no's GT5 would sell on wii so GT5 sell's no matter what console it's realeased on and it make's me so very angry when game developers lie. look i no in everybody no's ps3 is a good system and a blu ray. but xbox gots strong games and it's a must to own both which most people can't afford both and there for you'r gonna have a bunch of retard's making remark's about my which systems dose what the best, an any case both systems are good. me personally i like ps3 i find blu ray intriguing and i love ps3's interface it's the same as there tv's making it easy to use and remember. 360's good but it's all way's changing and it's not as grown up looking through my eye's however gear's of war is my pick as the funniest most badd ass game i have ever played and deserves all 10's it has no flaws none. so to me sony has enough in house games to contend but xbox has gear's of war and like i said it's so good it's a must have an if you want it you have to bu a 360, my concern for xbox is what's coming after gear's 2 you no. we no ps3's packing some contented 'ers and sony in house usually make's a ton of exclusive and they usually pop up out of no were, and now that sony has tweaked the dual shock the controller is better then ever im glad i made my self buy both holla. in for those of you who don't believe me my xbox gamertag is Dirt Warrior MD and my ps3 account is dirtdirtdirt.
Posted 05:28 on 30 May 2008
Mark_S's Avatar

Mark_S

Regarding the PS3 version...

There's also the fact that MGS4 is out on PS3 the week before Alone in the Dark on every other console.

Putting it out on PS3 right after MGS4, the PS3 version of AitD wouldn't get half the sales it will in September. Likewise, Putting it out on the other formats gives competing platforms a title to rival MGS4.

so I'm suspicious that there's some politics going on here, too. AitD is a big summer title for the other formats, but I think Sony are saving it for when they feel they need it.
Posted 10:28 on 29 May 2008

Game Stats

Technical Specs
Release Date: 20/06/2008
Developer: Eden Games
Publisher: Atari
Genre: Survival Horror
No. Players: One
Rating: BBFC 15
Site Rank: 6,737 169
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