Dead Space Extraction

Dead Space Extraction Review for Wii

On: WiiPS3

Extraction is a prequel that reveals the events leading up to Isaac Clarke's mission on the USG Ishimura in the original Dead Space game.

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Few Wii games are this impressive to look at
Few Wii games are this impressive to look at

Few Wii games are this impressive to look at

More so than any other on-rails shooter I've played, Extraction gets under your skin. I'm used to having to blast away a room full of incoming zombies, but the Necromorphs come at you in an unnerving way, shuffling from side to side, and it's easy to lose your cool. Blast a few shots into thin air and miss your timed reload and all of a sudden one of the abominations is laying into you with some kind of giant mutated crab-like claw.

EA has packed in loads of extra content too, including a challenge mode and some great video comic books, complete with voice acting. These are unlocked as you work through the campaign and are well worth taking a look at - offering the kind of added value that pointless character drawings and concept art can only dream of.

I've already touched on the presentation, but it's worth repeating just how great Dead Space: Extraction looks and sounds. The on-rails nature of the gameplay has no doubt allowed developer Eurocom (probably most well known for 2002's Harry Potter and the Chamber of Secrets) to get more out of the Wii hardware than if it had needed to create a fully interactive 3D world, but that doesn't take away from the fact that this is one of the most detailed, atmospheric games on the console. The audio is superb, too, scaring you even if there's nothing to be scared of, and creeping you out at every opportunity. Some of the voice acting comes across as a tad wooden, but for the most part it's easily on a par with the best heard in top class next-gen releases.

Dead Space: Extraction had me a little worried. I wanted to believe the experience would translate well to an on-rails shooter, but wasn't all that confident. I was concerned that the spectacular visuals, undoubtedly a key feature of the next-gen game, would suffer terribly on the Wii, and that we'd get another half-arsed game that clung onto motion controls as if that alone were all that's needed. I needn't have been so pessimistic, though, as Extraction stands shoulder to shoulder with SEGA's Overkill as a great example of the modern on-rails shooter, showing just what the Wii's capable of when developers put their minds to it.

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4 Comments

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JediKnight's Avatar

JediKnight

Thanks for the info!
Posted 01:39 on 08 October 2009
Wido's Avatar

Wido

Its on sale for £26.99
Posted 15:19 on 07 October 2009
JediKnight's Avatar

JediKnight

I could not get into The Conduit. Even though this is a "rail-shooter" I have heard some excellent things about this game.

I might pick this one up soon since nothing big is coming out for Wii this year. (other than SMB Wii of course!)
Posted 01:37 on 07 October 2009
Mr_Ninjutsu's Avatar

Mr_Ninjutsu

Quote:
Originally Posted by Tom Orry
Few Wii games are this impressive to look at

Maybe equivalent to the first Half-Life? This game has seriously made me think about getting a wii.
Posted 17:52 on 05 October 2009

Game Stats

Dead Space Extraction
8
Out of 10
Dead Space Extraction
  • Atmospheric and scary
  • Looks great
  • Decent length
  • Underneath it all, it's an on-rails shooter
Agree? Disagree? Get Involved!
Release Date: 25/09/2009
Platforms: Wii , PS3
Developer: EA Redwood Shores
Publisher: Electronic Arts
Genre: Action
No. Players: 1-2
Rating: BBFC 18
Site Rank: 3,173 117
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