Dying Light screenshot
Dying Light screenshot

Techland decided to lower Dying Light's frame rate to 30fps on PS4 and Xbox One to ensure it could deliver a "perfectly smooth, gameplay-tailored performance", senior game producer Adrian Ciszewski has explained.

"As you're probably well aware, one of Dying Light's highlight features is the Natural Movement system," Ciszewski explained in an update on Facebook. "It lets you swiftly traverse the vast open world by jumping between rooftops, climbing buildings, and using impressive parkour skills on the go. In such a fast-paced game, a stable frame rate is paramount.

"When you're desperately trying to escape from a horde of pursuing Volatiles, even the smallest drop can lead to a mistimed jump and consequently your death. That’s why we made the choice to lock the frame rate at a rock-solid 30fps on consoles, at the same time reducing the input lag to the minimum. The result is a perfectly smooth, gameplay-tailored performance."

The lowered frame rate helped Techland in "delivering native 1080p graphics", Ciszweski continued, presumably on both PS4 and Xbox One.

"We put enormous amount of work into creating a detailed, action-packed open world, and are very happy you'll be able to see it in beautiful high-definition graphics. After many experiments and tests, we've concluded the 1080p resolution at locked 30 frames per second is the optimal solution for Dying Light and all its gameplay features on consoles.

"Focusing more on an enjoyable experience and less on numbers, we believe we hit the sweet spot with Dying Light's performance on these platforms."

Last year, Techland said that it was aiming to deliver a 60fps frame rate on both PS4 and Xbox One, a target it stated was "absolutely doable".

Dying Light launches on PS4, Xbox One and PC on January 30.

Source: facebook.com

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Moothead2's Avatar

Moothead2@ IronMit

30 FPS will always be 30 FPS, and IMO that isn't fluid enough. Even the difference between 60hz and 120hz is very noticeable in fast paced games. Also, as resolutions keep getting higher, the worse a lower resolution game looks, and if you can't even reach a standard set years ago what's going to happen when 4k TVs start becoming the norm?
Posted 12:03 on 27 January 2015

DisturbedSwan

1080p/60fps for me on PC :)
Posted 03:58 on 27 January 2015
IronMit's Avatar

IronMit

I would rather play certain console games with better lighting, areas, AI etc then 1080p 60fps.
You start to get diminishing returns .

we'll slowly see console games slowly abandon 1080p 60fps over time. At least I hope they will...or we'll have the same mechanically limited games as last gen but they'll look prettier.
Posted 14:35 on 15 December 2014
steadyeddy's Avatar

steadyeddy

So once you filter out the fluff and marketing talk we're left with "the consoles couldn't maintain a solid 60fps". That's fine, as long as it doesn't affect the PC version.
Posted 06:24 on 13 December 2014
bunimomike's Avatar

bunimomike@ EverTheOptimist

Agreed. There are many, many genres that don't suffer too much (or potentially at all) from 30FPS. Dying Light is one of them. Better to go for the bells and whistles couple with 1080p.
Posted 17:12 on 12 December 2014
EverTheOptimist's Avatar

EverTheOptimist

"Focusing more on an enjoyable experience and less on numbers"

Nail. Head.
Posted 13:50 on 12 December 2014

Game Stats

Release Date: 28/01/2015
Developer: Techland
Publisher: Warner Bros.
Genre: Survival Horror
Rating: PEGI 18+
Site Rank: 233 6
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