Street Fighter IV screenshot
Street Fighter IV screenshot

Capcom has denied accusations that it is releasing the PC version of stupendous fighting game Street Fighter IV after the Xbox 360 and PS3 versions because of piracy.

Last week we broke the news that the PC version of Street Fighter IV will be out in "the summer". The console versions of the game were released on February 20.

Some PC gamers reacted angrily to the news, as you can see from the comments on the story. However, speaking to, Christian Svensson, Capcom vice president, business development and strategic planning, called suggestions that the difference in release timing is due to piracy "completely absurd", and revealed that it's simply down to the game not being done.

"Well the answer is the game's not done," Svensson said when asked about the release discrepancy. "So, to put things into perspective, the Street Fighter IV team is working on two things right now. They're finishing the PC SKU, and people are like, well the arcade was the PC, how hard can it be? Well we had all of these additions for the console version in terms of content that didn't exist on the PC. All of that needs to be rolled back in.

"We have to do an online integration with an online service. I won't discuss which one yet because it hasn't been announced yet. Obviously the arcade had no online. Here we have an online integration that has to be done. We have to optimise the game for a variety of configurations, both up and down, so that it looks pretty on things that are more powerful than the arcade system and it runs well and at 60 frames per second on things that are considerably less powerful, so we sell to more than the top two per cent of the market.

"All of that takes time. The testing on PC in particular is a very very time consuming process. Testing and optimisation versus obviously when we're working on console or an arcade board for that matter, it has a known configuration that we can optimise for out of the gate."

Some PC gamers have questioned Capcom's reasoning for releasing the PC version after the console versions, given that the original arcade release, which Svensson himself describes as "effectively a PC", hit Japanese arcades in 2007.

However, Svensson described that view as "a bit misguided". He said: "While the assets are created on PC, the hardware on which they're running and which they're being optimised for are not PC. Consoles increasingly look like PCs to some degree. The PS3, while it has a PC-like GPU, is not a PC. It does not run in DirectX in any way shape or form. The multi-threaded multi-SPU issues that you have to contend with are completely different than what you have to tackle on a PC. To some degree a PC is a more known commodity and going to PC is a fairly well understood process, but that process still takes time.

"Your next question to me is probably, well why don't you just hold the console versions until the PC is done? The answer is the unfortunate financial realities of making our numbers within certain financial years or quarters drives when we have to actually get some stuff out of the door. The other part of this is while the PC is an important part of our business today, the forecast does not justify holding back the lion share of the revenues that comes from consoles to make it happen."

While many PC gamers will be disappointed by the wait, Svensson said that Street Fighter IV on PC "could become the definitive version", adding "I think you'll see a few extra bells and whistles on the PC version when that comes a little later this year too."

What do you think of Christian Svensson's comments readers? Let us know in the comments section below.

New stuff to check out


To add your comment, please login or register

User Comments

Carlo's Avatar
Delete Post


First of all, when is summer? lol
i liv in australia, and summer recently finished in feb. so i dunno on which country's standard they are talkin abt..

second of all, thanx a lot for this capcom.. hope u guys go back to wher u started and kick tekkenz ass (namco) , after all u are the father of fighting games :D
we hope u guys kp doin dis for a long long time..

ok, enough wit da motivational speech.. umm, i hav a laptop.. 2.17 GHz core 2 duo,
2 GB ram, NVidia 512 MB 7900 GTx Go GeForce grafix card.. will it work good?

third of all, i hope we can play online for free, no cd key required so dat our friends can also use our cd.. lol. and i hope da extra "whistles and bells" are good enough to make da pc users better and superior dan da xbox and ps3 users..

btw, jus jokin abt da free online thingy.. i will definitely buy it, not download it.. ima support capcom hell yea :D
Posted 16:28 on 06 March 2009
iyang's Avatar
Delete Post


i hope they ported RE5 also in PC...hmmm...YUMMY... :P
SF4 for PC in Summer?yeah..i can wait... :)
Posted 13:52 on 04 March 2009
Hamad's Avatar
Delete Post


No need to be upset. Just the fact that it is coming to PC is amazing. Also, Capcom ports on PC are really cool as of late. DMC4 was amazing.
Posted 11:53 on 04 March 2009
stalker's Avatar
Delete Post



Posted 14:46 on 03 March 2009
Navid's Avatar
Delete Post


they have 2 use Windows Live cause WHO do you want 2 fight against xbox360 users? and only play against pc wont be a good idea cause there much more and much better xbox360 players than on pc. competition is the answer!
Posted 06:21 on 03 March 2009
Draken's Avatar
Delete Post


I really hope they include a little extra mode or an extra fighter oon the pc version to compensate the delay, just like they did with DMC4. Also, hopefully they won't use Games for Windows live as the online service mentioned.

Other than that, it's pretty much a day one purchase for me.
Posted 17:54 on 02 March 2009
iplaywinner's Avatar
Delete Post


I wonder what the specs will be like for the PC version? Also if it was tied directly into GGPO ( that would be awesome..
Posted 16:34 on 02 March 2009

Game Stats

System Requirements
Release Date: 03/07/2009
Publisher: Capcom
Genre: Beat 'em Up
No. Players: 1-2
Rating: BBFC 12
Site Rank: 934 9
View Full Site