Star Citizen raises $6.23 million
Sets a new record for a crowd-funded video game.
Star Citizen, the space sim from Wing Commander, Privateer and Freelancer creator Chris Roberts, has set a new record for a crowd funded game reaching $6.23 million in funding.
The previous crowd funding record for a game had been held by Obsidian's Project Eternity, which raised $4.16 million earlier this year.
Star Citizen's funding was raised both on Kickstarter and by Roberts' own website.
Crowd funding campaign stats:
- Kickstarter backers– 34,397
- Kickstarter funds pledged - $2,134,374
- Roberts Space Industries backers – 55,270
- Roberts Space Industries funds raised - $4,104,189
- Total backers – 89,667
- Total funds raised and pledged - $6,238,563
"I am absolutely elated by the incredible outpouring of support for this project," said Roberts. "It's clear that space sim fans have just been waiting for a game like ours to come along and rekindle some of the excitement that's been missing from PC games and the space sim genre. With the resources that our fans have provided, it means the team will be able to provide more features in Star Citizen and deliver an even better game."
Roberts says people who backed the project during the crowd funding campaign will have the ability to purchase further tiers or upgrade existing ones at the initial prices.
Star Citizen is currently scheduled for release in November 2014.
Source: Press release





User Comments
cassius5000@ FantasyMeister
Hopefully now that the Star Citizen kickstarter has come to an end, some of the spotlight will shift to Elite!
FantasyMeister@ cassius5000
cassius5000
Fingers-crossed that the daddy of space-sims, Elite, can get as much support for its latest incarnation. Its still early days but has soooo much potential. Check it out...
http://www.kickstarter.com/projects/...lite-dangerous
FantasyMeister
- what can we really expect for $6m and will the result meet those expectations
- what if they don't actually deliver
- what are the developers sales expectations after they launch (considering they already have 90,000 backers, presumably most of them will get a free copy)
and so on.