Update - June 12: Ubisoft has issued a statement regarding the issue.
Original report: Ubisoft chose not to include playable female characters in Assassin's Creed Unity because it would have "doubled the work", Ubisoft technical director James Therien has told VideoGamer.com.
"It was on our feature list until not too long ago, but it's a question of focus and production," Therien explained. "So we wanted to make sure we had the best experience for the character. A female character means that you have to redo a lot of animation, a lot of costumes [inaudible]. It would have doubled the work on those things. And I mean it's something the team really wanted, but we had to make a decision... It's unfortunate, but it's a reality of game development."
When pressed on the issue, specifically that we didn't think his excuse would wash with the community given the amount of resources at the studio's disposal, Therien continued:
"Again, it's not a question of philosophy or choice in this case at all I don't really [inaudible] it was a question of focus and a question of production. Yes, we have tonnes of resources, but we're putting them into this game, and we have huge teams, nine studios working on this game and we need all of these people to make what we are doing here."
Assassin's Creed Unity launches on Xbox One, PlayStation 4 and PC on October 28.






User Comments
ZhaeyneLGBT@ brookie94
Syme
Nxs
:D
brookie94@ RangerKimmy
yellowsapphire@ meggielee22
The sad thing is is that, in this case, having a playable female character is not seen as important. Because if it was, we wouldn't be having this discussion.
ETA: As a general thought, I've always thought as well that if devs (as a whole, mind) decided to invest less money on 'boob physics'/"COR, JUST LOOK AT THEM JIGGLE LOL!" kind of stuff, female characters would be less expensive.
brookie94
meggielee22@ Woodfella
meggielee22@ awildmelanie
awildmelanie
Neon-Soldier32
Aveline (who? -exactly!) wasn't particularly raved about. I mean, she's a woman? So what? The reviews didn't mention that having a female protagonist had a drastic impact on the game, in fact the reviews said it was a relatively poor effort for an AC game.
Besides, Ubisoft are working on something much more PC for the next AC: A wheelchair-bound assassin.
ATCQ@ Bretty
Uhh, did you see the amount of detail they skipped out on in Watch_Dogs? I like Ubisoft's games but I don't think it's fair to say that that's their way of doing things.
Bretty
Even though they could've easily just given the women the male animations and nobody would've really cared Ubisoft likes to spend a lot of time on the little things and are very much a "if we can't do it right we won't do it" it seems.
It's not like they're a company that have shyed away from female protagonists in the past.
demondownload
Bretty
It's one of those odd situations where if they'd said nothing it'd all be ignored. Games come out with only one playable gender all the time.
Bretty
Hopefully this will be something amended in the next game after this (it almost definitely will be).
It definitely is going to rub people the wrong way but from the way he was talking it sounds like a case of either push back the game or get it out on time.
Don't think it's laziness, I just think it's something had to go and unfortunately creating a unique character with unique animations and clothes would take quite some time to do.