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Japanese developers are still in denial about the state of their nation's industry, according to Keiji Inafune, head of R&D at Capcom.

At last year's Tokyo Game Show, Inafune publicly lamented the state of the country's games market, stating: "Japan is over. We're done." Twelve months have passed since then, but the Dead Rising 2 director feels that the situation is as bleak as ever.

"I said that comment hoping that the Japanese creators were going to wake up," Inafune explained, speaking to VideoGamer.com at a hotel in London earlier today. "However, there has been no change whatsoever to the situation since last year, so I'm still very pessimistic."

Inafune believes that a complete change of attitude is required if Japanese developers are to revive their fortunes.

"I feel that many people in the industry are still living the glory of the '80s and '90s, so they don't admit that there is a problem to start with. However, looking at the domestic market, it's shrunk. Therefore it's really important that we realise that we're behind the Western market now, get humble and start learning what's going on. Otherwise the Japanese market is going to disappear completely, sadly.

"There are some publishers who are starting to buy up Western developers. However, unless they start working with them properly, rather than just commissioning a game and then putting their name on the final product, it's just not going to work."

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Karlius's Avatar

Karlius@ Stegosaurus-Guy-II

But Nintendo are an exception to the rule. Most Japanese Developers have been struggling in the world market. For years.

What I will say is while FF13 wasn't a flop by any means it did extremely well. But most sales didn't come from Japan.

While it was the highest selling single platform (PS3) location with 1.86m when you look at total area sales in North America you'll find that PS3 sold Most @1.13m but the 360 also shifted .82m add those together and you have 1.95m units.

Then look at Europe 1.25m on PS3 and .69m on 360 adding together we almost match the America with 1.94m. So the western market has outsold Japan on one of it's biggest franchises at over 2:1 even though the game got slated here in the process.

What Inafune is saying is that the Japanese developers can't rely on a slowing Japanese market and in essence he is right.
Posted 08:01 on 03 September 2010
Stegosaurus-Guy-II's Avatar

Stegosaurus-Guy-II

Yeah, those Nintendo games are selling really badly.

A Wii? What's that again? I can't remember, I think only 7 people brough one.
Posted 01:13 on 03 September 2010
Woffls's Avatar

Woffls

I'm shocked that they're still stuck in last gen game design paradigms. Capcom are guilty of this as well, but less so than others, and they make so many good games that it almost makes up for it.

I don't feel as if this applies to Nintendo. They make the games they want to, but they're always pushing forward. I suppose it helps that they're truly a global company now, but how much of an effect that has on development studios like EAD is questionable. I just think they're a progressive developer, and most in Japan aren't.
Posted 22:07 on 02 September 2010
Bloodstorm's Avatar

Bloodstorm

Well, most people in Japan make dating sims that sell over there.......they dont sell here for a reason, if they stopped making them and made another type of game that doesn't go for childish looking emo boys and girls we might come across something here.

Too many talent is wasted on useless obscure games.
Posted 21:13 on 02 September 2010
player66's Avatar

player66

Well done, Neon. Great article and linked by Kotaku!
Posted 18:07 on 02 September 2010
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