Titles currently in development for next generation consoles using Frostbite are already looking "spectacular" and gamers are going to be "pretty excited" about what's on the way, EA chief financial officer Blake Jorgensen has said.
"We've always been moving Battlefield well out on the specs because of the huge PC embedded base of that business. And so moving from gen-three to a gen-four is not a huge uptick in cost," he explained during a question and answer session at the Goldman Sachs Technology and Internet Conference in San Francisco.
"The other key advantage for us is we've been building those types of titles on Frostbite, which is our proprietary engine. Moving Frostbite up to gen-four was a big task, but once you've done that, you now can do that across multiple titles as long as they're using the Frostbite engine.
"That's been going on over the last year. The early look on some of those products is spectacular. It will be interesting to see how it plays out as it ultimately gets finished."
Regarding the next generation consoles, Jorgensen said: "No one's really seen yet... I mean, we have internally, but no one externally has really seen what the look and feel will be like on the new consoles. So I'll reserve judgement other than to say that I think people are going to be pretty excited."
He concluded: "I remind people to look at whatever device they're using in the room right now, and I guarantee virtually none of those existed two years ago, let alone seven years ago. So you've got to imagine, seven years is a long time in technology. We're probably going to see a lot of exciting things when it comes to the new consoles."