wii u logo -

The Wii U will be powered by a CPU with three IBM Power PC Cores, an AMD series 7 GPU and 1GB of memory available to games, development sources have told Eurogamer.

Though restricted by strict non-disclosure agreements, Wii U developers have anonymously divulged the console's final specifications.

The CPU is formed of three IBM Power PC cores of an undefined clock speed, though reports suggest this to be lower than the Xbox 360 and PS3.

1GB of RAM will be available to games in the final retail unit, which equates to approximately twice that offered to Xbox 360 games.

And the GPU is said to be a custom AMD 7 series, supporting shader type 4 and DX10 type features. The part also features embedded eDRAM.

One source told Eurogamer: "Wii U has a powerful GPU with more oomph than the rivals - and is more modern in architecture and shader support, which may come in handy later on.

"The CPU on the other hand is a different question. We are not limited by it but some other games might suffer from it. Still, because of the GPU, I expect most multi-platform games to look the best on Wii U, even if the difference might not be huge sometimes."

Further Wii U details are expected during a conference to be held by Nintendo of America on September 13.

New stuff to check out

7 Comments

To add your comment, please login or register

User Comments

hotelmikes1's Avatar

hotelmikes1

but enough talk.have at you
Posted 12:04 on 31 August 2012
pblive's Avatar

pblive@ dav2612

Agree 100%
Posted 11:02 on 31 August 2012
dav2612's Avatar

dav2612

I've never understood the fascination with the specs. These are things for developers to concern themselves about, we should only care about what they can do with what is put in front of them.
Posted 10:58 on 31 August 2012
Woffls's Avatar

Woffls

These claims might be based on final specs, but they're not very specific. For one, they're claiming that the GPU is AMD 7 series but doesn't have DX11, which doesn't make sense because all the Southern Islands architecture GPUs have DX11, if I'm not mistaken. Perhaps they meant the R700 series, which is what last year's rumours actually indicated as well?

If they're mistaken, and it's the 7000 series with DX11, then that's a very modern card, and coupled with the 1gb of usable memory, it will be fine. The total memory is more because they reserve a lot for the OS.

And remember that lower clock speed means next to nothing. I think Nintendo are likely to use a higher performing CPU then underclock it for power consumption and cooling purposes.

We still don't know that much to be honest. We don't know how fast the memory is, the specific GPU (or even the architecture, apparently), or the CPU details. Thankfully it doesn't matter.
Posted 10:55 on 31 August 2012
FantasyMeister's Avatar

FantasyMeister

Considering how much trouble is currently being had trying to get a bit of Skyrim DLC to work on the PS3 is probably a warning that specs mean absolutely nothing.

Gamers have been arguing about specs since the 8-bit/16-bit days, someone will probably write a 17-page essay on the solder composition used on a Wii-U circuit board and how it will revolutionise the industry.

But all that has ever mattered, and all that ever will matter, is if the console is going to have the games you want to play. Otherwise what's the point?

If they announce a console with 0 RAM, an Intel 286sx CPU, onboard graphics and 8-bit soundcard, but it comes with Borderlands 3 as an exclusive, I'm not going to be worried about the specs.
Posted 10:32 on 31 August 2012
CheekyLee's Avatar

CheekyLee

Considering just how useful the additional memory has proved with the XBox 360, which is technically inferior to the PS3 but still manages to outperform it, that 1GB memory is potentially going to be a real difference maker. Even if the lead time is just a year on the NextBox or PS4, that may be enough time for Wii U to become the lead development platform, especially if there is a repeat of the Wii launch where the entire world was trying to buy one.
Posted 10:16 on 31 August 2012
MJTH's Avatar

MJTH

So there you go people it's more powerful then the current gen, by a margin that is noticeable and it's "more modern architecture and shader support, may come in handy later on".

Now, come on September 13th, where we can get some more real announcements.
Posted 15:54 on 30 August 2012
View Full Site