Hideo Kojima's starting from 'zero' in 2009. Find out what that means for Metal Gear Solid 5 inside.
Related Games
- Platform:
- PlayStation 3
- Also On:
- Xbox 360
- Publisher:
- Konami
- Developer:
- Konami
- Genre:
- Stealth
- UK Release:
- Out Now!
Latest Videos
Latest MGS4 News & Articles
News: PS3 Platinum range expands
Sep 8 - Now includes MGS4, Killzone 2, Resistance 2 and MotorStorm: Pacific Rift.
News: Christian Bale a Metal Gear Solid fan
Jun 25 - Has never talked about doing a film based on Kojima's hit series.
News: New content available for Metal Gear Online
Jun 18 - New map, character and reward mode.
News: Race Mission mode coming to Metal Gear Online
May 6 - Free update available to all players from May 12.
News: Kojima releases April Fool
Apr 1 - Bizarre video featuring some familiar faces.
The Westernisation of Metal Gear Solid 5 - VideoGamer.com
- 2 million log into Facebook on Xbox LIVENews - Posted 24-11-2009 - 1:03pm
- James Cameron's Avatar The GameScreens - Posted 24-11-2009 - 12:29pm
- Tom Clancy's H.A.W.X.Preview - Posted 24-11-2009 - 12:27pm
- Tom Clancy's H.A.W.X.Screens - Posted 24-11-2009 - 12:24pm
- Ride sequel already underway says HawkNews - Posted 24-11-2009 - 12:04pm
- Maxim Bayonetta contest winner revealedNews - Posted 24-11-2009 - 11:29am
- Almost the entire Mass Effect team to...News - Posted 24-11-2009 - 11:19am
- New Mercenaries game uncoveredNews - Posted 24-11-2009 - 10:26am
- IBM will keep making Cell processors ...News - Posted 24-11-2009 - 10:16am
- Online co-op coming to Lego Indy 2News - Posted 24-11-2009 - 10:00am

Metal Gear Solid 4: Guns of the Patriots: VideoGamer.com's Top 10 Games of 200825 Dec 2008
Metal Gear Solid 4: Guns of the Patriots: Episode One: GTA4, Haze, MGO20 May 2008
» Go to 's original post
» Go to 's original post
http://img.photobucket.com/albums/v6...nMaelstrom.jpg
It's such a polished game, so many touches like, you can store 3 outfits and assign them for different maps, look at how well my camouflage assigns work in these environments:
http://img.photobucket.com/albums/v6...irefight-1.jpg
http://img.photobucket.com/albums/v6...mbushAlley.jpg
It's a really hardcore game, but it's also got a ton of fun things like magazines, mgs characters like ocelot/meryl/snake in public games with cool unique abilities, boxes (really ****ing useful), cqc, sop, etcetera. It's got text chat, radio commands and voice chat - voice chat not used much because it's laggy and interrupts sound of footsteps and whatnot which is vital, teamwork is key in this game. My best gaming moments of all time have been in MGO.
» Go to 's original post
» Go to 's original post
» Go to 's original post
You make a good point, but this is the silliest sentence I have read today, and I've read McSweeney's today.
» Go to 's original post
- Kojima is talking about improving his development tools and methods, not changing gameplay to match western games.
- MGS5 will likely come to a next-gen console, not Wii, not Xbox360
» Go to 's original post
Overall I wish Kojima didn't Americanize anything about that game. With a game that sold so well, don't mess with the formula.
» Go to 's original post
» Go to 's original post
» Go to 's original post
» Go to 's original post
» Go to 's original post
UGH!!!
And trust me, live in Japan for over 5 years and you'll come to dislike it, too!
» Go to 's original post
Just had to add quickly, that the Gears franchise is owned by Epic, not Microsoft. I presume MS fund the development of each game in return for console exclusivity, but at some point in the future it is not inconcievable that the series could appear on the PS3 (or Wii...).
Anyway, I liked the article and I think it made a lot of sense; from an economic perspective it seems foolish for Konami to keep the series platform exclusive unless Sony make it very worth their while (i.e. tens of millions of dollars). I haven't played MGO yet, but even as a 'core' gamer and a big fan of the series I've always found the cutscenes and pretentiousness a little alienating, and if these aspects are toned down I wouldn't see that as a bad thing.
However, this has made me think about wider issues of western games vs. eastern games, and the technologies that drive both. Japanese games tend to be significantly behind European/American/Canadian games when it comes to the physicality of the gameworlds they create. Asian companies can design beautiful graphics but they seem very apathetic when it comes to physics and presence of their worlds. To pick up on this example, MGS4 has probably the best physics of any Japanese game I've ever played (I feel Dead Rising might be a better example but I haven't played it), but even so it's years behind the technology driving many western games - it doesn't even have proper ragdoll. I think as technology progresses and companies will live and die by their core series, Japanese companies need to make the effort to catch up and put their technology on a level playing field with western developers. And I would just like to re-iterate that I'm not talking about graphics, but physics.
Although, to answer my own point, the majority of games which push this technology forward tend to be FPS, and since most Japanese developers don't bother with that genre, that's probably a big part of the reason for this situation.
» Go to Triggerhappytel's original post
Actually microsoft own the ip. Yet they are pretty much tied to epic as it uses the unreal engine. Kinda like PGR and Bizarre. Anyhow back on track. If MGS4 had been cross platform relesed sales would be closer to 8 million and not 3. Its that simple and inevitable!Last edited on Thu 8 January 2009 by Karlius
Actually microsoft own the ip. Yet they are pretty much tied to epic as it uses the unreal engine. Kinda like PGR and Bizarre. Anyhow back on track. If MGS4 had been cross platform relesed sales would be closer to 8 million and not 3. Its that simple and inevitable!
» Go to Karlius's original post
It HAS to be better than MGS4, and i know the ps3 can handle it, but if this thing is coming to the 360, the 360 needs to start flexing its muscles.
Of course the 360 can 'take it', despite what you may have read, there is very little power difference between the two consoles - unless you can point out a PS3 game which is very clearly better-looking than, say, Gears 2.
Killzone 2 is the one PS3 game which might - might - surpass Gears 2 graphically, but I don't think we can decide on that until it is released next month.
But anyway, I'm a bit sick of people saying the 360 can't keep up - until there are some games out which very clearly prove this point, then based on current evidence the difference is negligible.
Sorry, you're wrong. Go to the Gears of War website, go to 'Copyright & Trademarks' at the bottom of the home page and you'll see every element of Unreal Engine and Gears of War (including the name, logo and Marcus Fenix) belong to Epic. It was a similar situation with Fable aswell, before the Lionhead buyout; the IP was wholly owned by Lionhead. Whether MS make a general rule of this with their third-party collaborators, I don't know.
Post Comment
Login or register to reply to this topic
Create a new account or login to take part in this topic discussion.