LEGO Batman 2: DC Super Heroes

LEGO Batman 2: DC Super Heroes Review for Xbox 360

On: Xbox 360PS3PCWii U3DSPS VitaWiiDS

Batman and Robin join other famous super heroes from the DC Universe including Superman, Wonder Woman and Green Lantern to save Gotham City from destruction at the hands of villains Lex Luthor and the Joker.

Review Verdict Read Review
8Out of 10
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LEGO Batman 2: DC Super Heroes screenshot
LEGO Batman 2: DC Super Heroes screenshot

For the last time, guys, LEGO games aren't just for kids. Granted, that isn't an argument I'd pitch to my friends down the pub as I learn the new (supposedly improved) England squad to keep up with the lads - where did David Seaman go? - but it's an argument I'd make proudly anywhere else.

However, despite my affinity to a good slab of plastic brick, it's been six years and now 11 games since the Danish toy began transforming much-loved franchises into stud-collecting exercises. After LEGO Star Wars III: The Clone Wars the next evolutionary step for LEGO games is overdue, and we need a big refresh to stoke the franchise fire, without just pasting Harry Potter's cute studded face over Obi Wan Kenobi's.

LEGO Batman 2 refreshes the series, even though it's not as significant a spark as I might have wanted. It retains much of what makes the LEGO games so instantly recognisable, but adds and refines enough awesome, like, stuff to make a new visit to Gotham City wholly rewarding. The open world twangs the heartstrings of exploratory geeks, while new character dialogue provides a better story than the vague disconnected rubbish of LEGO Batman 1. Personalities shine through more than ever, but the voiceover work is necessary to communicate an original storyline. There are some nice details in certain areas, too, like with Batman's not too subtle jealousy of Superman and the unlikely (and comedic) pairing of Lex Luthor and the Joker.

Outside the relative safety of the Batcave is an entire city and its surrounding areas, where iconic DC heroes and villains make their homes. While you'll unlock various characters as you progress through the 15 main story levels, most of your discoveries come from exploring the vast metropolis by foot, vehicle and air. Defeating villains across the city allows you to swap studs to add them to your roster, and the game packs in over 70 recognisable characters with their own unique abilities.

In the campaign, though, the standard level-based structure of almost every LEGO game since 2006 remains very similar - sadly, it's almost too similar. You'll fight bad guys, solve puzzles, and platform your way to the next amusing cutscene while blowing up your environment and collecting studs to spend on goodies.

LEGO Batman 2: DC Super Heroes screenshot

Despite the familiarity, it's not at all bad or boring, but it's disappointing to see the formula remain mostly unchanged in the main story, whilst so much expansion has occurred elsewhere. Online co-op also remains entirely absent, and while split-screen play returns from Harry Potter Years 5-7, I'm still upset that I can't play on Xbox LIVE with my friends. Who plays split-screen anymore? No one even comes around to my house these days.

Despite these inconsistencies, LEGO Batman 2: DC Super Heroes is a great LEGO game - my favourite to date. The risky addition of dialogue pays off, allowing Traveller's Tales to run wild in a way previously impossible with the series. Exploration and discovery have never been as good in a LEGO game, and the slew of famous faces will make any comic nut weep happy tears into their first edition copy of Batman Returns. If there was a series entry to prove that LEGO games aren't just for kids, it's this.

Version Tested: Xbox 360

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User Comments

batman11's Avatar


lego batman is little suck but is good I play roblox
Posted 20:10 on 15 August 2013
guyderman's Avatar


Anyone know if the Heroes and Villains packs are available in the UK yet. I was under the impression that they were but I have searched the Playstation store high and low and can't find them!
Posted 11:36 on 12 August 2012

pblive@ altaranga

Well done. Was it worth the effort?
Posted 22:50 on 10 August 2012
altaranga's Avatar


Finally, finally, finally got the Platinum.
Posted 21:57 on 10 August 2012
altaranga's Avatar


Cheers for the info, dude.

Well this is an embuggerance.
Posted 14:16 on 24 July 2012
Ghost5's Avatar


Its local only co-op. At least in the 360 version. The only games with online co-op in the LEGO Game Series are Indiana Jones 2, Star Wars Complete Saga and Harry Potter (Patch added to give online support)
Posted 12:59 on 24 July 2012
altaranga's Avatar

altaranga@ CheekyLee

I assume so. Poor show if not.
Posted 12:38 on 24 July 2012
CheekyLee's Avatar

CheekyLee@ altaranga

Does it even do online co-op?
Posted 12:10 on 24 July 2012
altaranga's Avatar


Anybody fancy a playing a level on co-op?
Posted 11:21 on 24 July 2012
altaranga's Avatar

altaranga@ dav2612

Forgot about that one. I had the same problem too. You'd arrive at a location and have to wait for the [insert collectible of choice here] to appear. I'm also playing on PS3, so cannot confirm/deny if the issues are console specific.
Posted 12:06 on 23 July 2012
dav2612's Avatar

dav2612@ altaranga

Thought I had replied to this yesterday but looks like it didn't go through.

Save and Finish only gave me trouble on one level. The game crashed on me, rebooted the PS3 and restarted at my checkpoint with 8 of the minikits bagged. Went on to get the other 2 and did the Save and Finish but it neglected to add all the minikits I'd found up to the checkpoint.

I had more issue with Gotham City. Not sure if this is PS3 specific but the game struggles to keep up which meant waiting for items to appear on screen. This made the gold brick collection more trouble than it had to be, could never be sure if I was at the exact spot or if the game hadn't loaded. My final brick was a flying section, the start of which took close to 30 seconds to appear.
Posted 09:05 on 23 July 2012
altaranga's Avatar

altaranga@ dav2612

I tried that. The collectibles don't register.

I have played level 5 about five times now thanks to the various failings of the Save system. The only way to do it, it would seem, is play through the whole damned level without saving and let the 'End of Level' bit save it for you.
Posted 23:32 on 21 July 2012
dav2612's Avatar

dav2612@ altaranga

Regarding your last point, save and finish is the option you want to use.
Posted 14:51 on 21 July 2012
altaranga's Avatar


Okay then, I've been playing this for quite a few hours now and although for the most part I have really enjoyed the game I do still have some gripes with it.

Firstly the level design. The open world is great but the quest levels have one big flaw: they don't allow you to travel back. One level might consist of three or four sections, and once you progress from one to the next the game will not allow you to return to your previous section. This is incredibly annoying when trying to get all the collectibles. Miss one and you have to start the level again. "Why not save?" you might ask, well that's my next umbrage.

Saving on this game is a pig. I was playing a level I have played many times now (skip to the end for further details) trying to collect the remaining mini-kits, true hero and citizen. I had just completed the penultimate section, having collected 8/10 of the mini-kits, rescued the citizen and achieved true hero. I decided to 'Save and Continue' but accidentally clicked 'Save and Exit'. I was cross because of the wasted time, but when I went back into the level I was at the save point, with 8/10 mini-kits, rescued the citizen and achieved true hero to my name. I completed the level and then all of the collectibles popped up at the end. True Hero; check. Rescued Citizen; check. 2/10 mini-kits; WTF? Serious? You combine this bug with my previous disgruntlement and you have quite a big issue.

Perhaps 'Save and Continue' is better then. Well it is, but it is still broken. I then tried another level, completed the penultimate level and saved. I completed the level but again lost some mini-kits. Not as many as last time, but I still have to do the level again.

My last point is that the game does not allow you to end the level once you have got all the collectibles. You could, at any point, have collected them all but you still have to play through the rest of the level for it to register. This might related to the save bugs or it might be by design (more likely). Whatever the reason this, and the problems above, are making achievement hunting a lot less enjoyable than it could be.
Posted 08:27 on 21 July 2012
altaranga's Avatar


I am playing this game now and finding it a bit buggy. A couple of times it has lost my last save, as well as a problem I had with one of the boss battles. Apart from that it's nice having a more open world approach. I cannot wait to see what they bring from this game into LotR.
Posted 15:56 on 12 July 2012

Game Stats

Technical Specs
LEGO Batman 2: DC Super Heroes
Out of 10
LEGO Batman 2: DC Super Heroes
  • All your favourite DC heroes/villains
  • Dialogue works
  • Open world provides tonnes of exploration
  • Campaign structure similar
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Release Date: 22/06/2012
Platforms: Xbox 360 , PS3 , PC , Wii U , 3DS , PS Vita , Wii , DS
Developer: TT Games
Publisher: Warner Bros.
Genre: Action
Rating: PEGI 7+
Site Rank: 1,692 965
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