Kinect Sports Season 2 is every bit as entertaining as last year's original, but it's also got similar flaws. As a party game for when you're amongst friends there's nothing more immediate and fun on the Xbox 360, but anyone wanting Kinect to deliver accurate representations of the included sports will feel quite disappointed.
The sports offered this time around are darts, golf, baseball, skiing, American football and tennis. It's a decent mix that should offer something for everyone, but two American sports out of six might be a little off-putting for us Brits. The real problem is that I only really enjoyed four of them.
Darts is my favourite, more than likely due to the fact that it most closely resembles the real sport it's based on. Kinect accurately tracks your throwing hand to move an aiming reticule, with the target zone being locked in when you pull your arm back. Where your dart ends up depends on the speed and direction of your throw, so it's still possible to miss the target.
With a little practice it's quite easy to knock in the treble-20s and wipe the floor with the competition, but I'm still trying to get the Achievement for a nine-dart finish. Despite the fact that the game soon becomes incredibly simple, it remains great fun, with the post-game video snippets recorded by Kinect capturing some excellent celebratory moments as you hit that 180 or the closing double first time.
In runner-up position we have baseball, which despite its lack of popularity in the UK makes for an entertaining and surprisingly energetic Kinect experience. Standing as if batting, you hold your hands behind you, then swing when the ball approaches. Step forward into the swing and you'll add extra power, with the timing of your swing determining the distance the ball travels.
As a pitcher you can throw the ball at varying speeds or swing your arm in a diagonal arc to curve the pitch. If the batter doesn't connect properly with the ball you also get opportunities to make a catch in the field, with your hand needing to be moved over an on-screen target before the ball reaches you.
Golf and skiing hold the middle ground, each providing fun representations of the real sports but being relatively basic in execution. Golf has you pretend to swing a club, with aiming handled by your foot position. It's decent fun if you can accept that you're not getting a nuanced experience. The same is true of skiing, with leaning, crouching and jumping required to steer, build up speed and leap into the air.