Grand Theft Auto 5

Grand Theft Auto 5 News for Xbox 360

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Grand Theft Auto 5 screenshot
Grand Theft Auto 5 screenshot

Rockstar has revealed brand new information about Grand Theft Auto 5, including details on each of the three main characters' special abilities, new side missions, the return of San Andreas' skill system, and confirmation that players will be able to purchase properties.

For the first time in the series, each of GTA 5's three main characters will feature their own unique ability, including having the power to slow down time or cause extra damage.

Michael, the former bank robber, is able to slow down time while engaged in a gunfight, similar to Red Dead Redemption's 'Dead Eye' mechanic. Franklin, the repo man, can also slow time while driving, letting players react quickly to hazards and navigate traffic. And Trevor, GTA 5's sociopathic ex-army pilot, is able to temporarily deal extra damage and take less damage when injured.

Each ability can only be activated after filling an ability meter, and though Rockstar has yet to reveal exactly how the meter will fill, killing enemies appears to contribute.

Grand Theft Auto 5 screenshot

Players are able to switch between all three characters "more or less at will", Rockstar claims, although there are particular sequences - including during the latest demo mission - where character selection will occur automatically, either during the gameplay or within a cutscene.

Switching between characters during free-roam essentially functions as a fast travel mechanic, allowing players to quickly jump between different points across the game's vast map.

The entire map is open to explore from the very beginning of the game, and Rockstar claims that the total playable area - including the underwater sections - is five times the size of Red Dead Redemption.

Grand Theft Auto 5 screenshot

Mechanics from previous GTA games have also been re-introduced for GTA 5, including San Andreas' skill system and Vice City's property acquisition. Though it isn't yet clear how it'll feed back into the gameplay, players can acquire houses, garages, marinas, and businesses, and will be able to level up certain skills. For example, the more players engage in a certain activity, like running, driving or jumping, the more adept they'll become at it.

Multiple new types of odd jobs, sports and mini-games have been created for GTA 5, too, including base jumping, off-road racing, hunting and ATM robberies, along with ambient activities, such as hijacking security vans to earn cash and picking up hitchhikers.

Extensive player, vehicle and weapon customisation options are promised as well. You can expect to customise each characters look through tattoos, clothing and haircuts; add silencers, scopes, laser sights and other add-ons to weapons; and alter the paint job, window tints, grills and spoilers of vehicles. You can even tweak vehicle performance by upgrading the engine, brakes or suspension.

Grand Theft Auto 5 screenshot

But new additions aren't the only things on Rockstar's hit list. The publisher claims that it has worked tirelessly to "refine the series' shooting mechanics", making a variety of tweaks to the camera and animations to allow for improved combat.

Players now have complete control of the targeting reticule while running to allow for better hip shooting, while a new 'combat jog' animation lets players run at full speed with their weapon unholstered, but not raised. A new combat roll also lets players dive out of the way of incoming fire, while the targeting camera has been slightly pulled back to allow for a wider field of vision.

Our guy on the ground, who got to see GTA 5 last week, claims that the shooting mechanics look like a combination of Red Dead Redemption and GTA 4.

He was also traumatised by the bit where a deer almost gets run over...

For much more detail on GTA 5, head through to Simon's impressions for a closer look at the latest demo and the new mission 'Blitz Play', take a look at the latest screenshots, or check out our video update.

GTA 5 launches on Xbox 360 and PlayStation 3 on September 17, 2013.

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User Comments

Grammartron@ endallchaos

The graphics look great in the flesh, there are no worries there at all. Looks every bit as good as you'd expect a game at this stage of the console cycle to. No idea what saed123 is on about.
Posted 10:01 on 08 May 2013
endallchaos's Avatar


I read an article in another page that said that the graphics aren't going to be amazingly improved from GTA4. graphics aren't that important to me, even though I do care about them just a little, and I do think it's going to look AT LEAST a tiny bit better than GTA4. I'm not really going to be angry if the graphics aren't amazingly good, like most people will be, if it does end up being like it said in that article.
Posted 06:38 on 08 May 2013
Asconnerty's Avatar


Just cant f****** wait!!! I really hope the RDR weapon wheel is featured in this gta. It would make things soooo much easier!! That and I hope that you can customize the body kits of the cars. I modded cars on gta4 so I'm gonna miss having ferraris and lambos. I just want to be able to customize the body of an infernus to make it look more like a lambo.
Posted 04:08 on 08 May 2013
saed123's Avatar


the graphics r *****t, needs to be improvedd for a good game like gta
Posted 11:35 on 03 May 2013
Woffls's Avatar


Wow, this is going to consume my life when it's released. I hope the rest of September is relatively quiet... and that I actually have a means of playing it by then.

Car customisation is a big deal for me because I spend most of my time in GTA driving and really enjoy it. I've always loved buying properties with big garages and collecting cars, so GTAV is going to suit my GTA play-style very well.

Don't care about underwater stuff tough. :\
Posted 20:37 on 02 May 2013

Game Stats

Technical Specs
Release Date: 18/11/2014
Developer: Rockstar
Publisher: Rockstar
Genre: Action
Rating: PEGI 18+
Site Rank: 7
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