Super Monkey Ball Step & Roll Review for Wii

On: Wii
Step & Roll is definitely aimed at more casual gamers
Step & Roll is definitely aimed at more casual gamers

Step & Roll is definitely aimed at more casual gamers

Monkeys inside balls, rolling around like hamsters set loose inside your living room, has made for a pretty popular franchise. SEGA's Monkey Ball series has moved beyond its arcade origins to become a home favourite, especially on the Wii. With its ball rolling gameplay mechanic, SEGA has decided the time is right to introduce Wii Balance Board support; in Step and Roll you'll be moving your hips from side to side to try and make your monkey collect all the bananas and make it to the goal gate.

Step and Roll is essentially what long-time fans of the series will expect. The core game features a series of game worlds, each offering various, increasingly hard courses to navigate through. As always, you're tilting the game world, not rolling the ball, and you need to try to get to the finish gate before the timer runs out, while collecting as many bananas as possible. It's the tried and tested formula of games gone by and there's no adventuring or storyline - as seen in Super Monkey Ball Adventure.

For whatever reason the levels here still don't excite as much as those included in the first two GameCube iterations did, but they're not bad. It sounds really rather good for fans, then, but the control options might get a few of you sending nasty emails to SEGA. Whereas the original games featured incredibly tight and precise analogue stick controls, that tested your ball balance to its limit, here you only have two options: tilt a Wii Remote or use a Wii Balance Board.

The bad news first. Balance Board controls aren't easy. In fact I'd go as far as saying they've been included as more of a novelty than a sensible option - the game is that much harder when tilting the world with your body. SEGA clearly knows this, as it's made the levels less populated with obstacles when the Balance Board has been selected. Monkey Ball is a series that requires precise movements, but the board simply doesn't allow this.

I can imagine potential Olympic gymnasts managing to weave their ball around the courses without too much trouble, but the average player will want to switch to the Wii Remote controls unless playing for laughs. Manoeuvring your ball using the Wii Remote isn't easy, but with some practice you'll be able to roll around with a fair degree of precision. You hold the Wii Remote with the pointer directed at the TV, and then simply tilt it to move the game world around a central axis.

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User Comments

TomO's Avatar

TomO

Most of the mini-games in that are truly terrible though and the balance board support is a novelty that some people will like - younger gamers mainly.
Posted 09:58 on 12 February 2010
pblive's Avatar

pblive

So in other words you're better off buying the first Wii game; Super Monkey Ball Banana Blitz for £12.99 instead of this as it has everything that you've listed as good in this game but none of the bad things?!
Posted 08:36 on 12 February 2010

Game Stats

Super Monkey Ball Step & Roll
7
Out of 10
Super Monkey Ball Step & Roll
  • Some of the mini-games are great
  • Classic gameplay is still fun
  • Lots of the mini-games aren't good
  • Balance board support feels gimmicky
Agree? Disagree? Get Involved!
Release Date: 12/02/2010
Platform: Wii
Developer: Sega
Publisher: Sega Europe
Genre: Party
Rating: PEGI 3+
Site Rank: 2,199 1
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