Rogue Legacy Review

Rogue Legacy grants players control of an entire lineage of knights, and I feel terrible about it. The reason why I feel so guilty is that I have exploited generations of warriors simply to pillage Castle Hamson of its fortunes, in order to make smart investments for future progeny, improving their maximum health, armour or attack damage so that I may one day overthrow the castle.

Rogue Legacy’s excellence lies in its replayability: think Infinity Blade meets Castlevania. As soon as I die, I’m planning the next run, choosing a descendant from three based on his or her inherited traits: class, magic ability and potential ailments. I’m not planning on beating the bosses in every run, though, I’m simply looking to earn enough coins so that the next character is even stronger than the previous, so that the fourth or fifth generation might be able to beat The Maya.

The basic gameplay mechanics are simple, but depth is found in the wonderful variety of enemy types, the clearly-defined locations, finding blueprints and runes to customise armour and abilities and of course your own castle, which is where coins are spent to improve basic stats.

The story can be unravelled by finding books hidden throughout the castle. This isn't a necessity, of course, with the option to skip past and read the journal entries either at a later date or not at all.

A lot of time will be spent the first location, earning coins so that you become strong enough to move through the rest of the game, which can sometimes feel like a grind, especially when foes become too easy even with runes equipped to increase difficulty.

Despite this Rogue Legacy is an excellent game, and one that is certainly deserving of your attention. With Cross-Buy and Cross-Save functionality, it’s a perfect companion on the train, too. I just hope the Legacy family can forgive my exploitation, as once I (of course, I mean we) finally overcome Castle Hamson, it’ll all be worth it.

Versions tested: PS4 and PS Vita.

*Reviewer's Note* Due to the post-traumatic stress of destroying this family of knights, and my own eagerness, I was unaware that I could return to the player's castle to spend coins before entering the game, a point I made in the original review, and have since corrected.

8 / 10

  • Strong challenge.
  • Great art style.
  • Incredible replay value.
  • Can feel restricted to certain areas for long spells.

3 Comments

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User Comments

Bretty's Avatar

Bretty

I'm addicted to it. Level 65 atm and stuck on the attic boss but defeated the 1st boss and the forest boss.

It keeps sneaking up on me every now and again and throwing something at me I don't expect, like a giant picture frame that is an enemy or a pit that is just full of spikes.

I've also not stood a chance atm against the Neo bosses.
Posted 12:56 on 05 August 2014
ghibli's Avatar

ghibli

This has completely come out of left field for me. I generally don't go for 2D platformy types any more, having been weaned on ( and as a result bored by ) em from the dawn of time. This and Spelunky are the only ones I've gone for of late.

But some comparisons ( not entirely justified, it turns out ) to Ghosts and Goblins tempted me into a cross buy purchase.

TOTALLY addicted now. It's just jammed with crazy ideas. I've just unlocked spellthief, which is a complete surprise. I'm at the stage where I can, with just a little luck, get to most of the chests in the castle itself, but if I get cocky the game beasts me just to show me who's boss.
Posted 15:12 on 04 August 2014
SharnOfTheDEAD's Avatar

SharnOfTheDEAD

Nice review, It sure is a grind to get through the first main area, I think i'm nearly level 50 and still can't defeat a bloody boss or last longer than 5 minutes in the dungeons! However this game is damn right addictive, although my ancestry is about as long as the yellow brick road I keep coming back to play, if it's on the train home from work or an hour before bed, it's a cracking little game and considering it's cross buy at 7.99 with Ps plus discount it's a steal!
Posted 13:24 on 04 August 2014

Game Stats

Rogue Legacy
8
Out of 10
Rogue Legacy
  • Strong challenge.
  • Great art style.
  • Incredible replay value.
  • Can feel restricted to certain areas for long spells.
Agree? Disagree? Get Involved!
Release Date: 30/07/2014
Platforms: PS4 , PS3 , PC , PS Vita
Developer: Abstraction Games
Genre: Adventure
Rating: TBC
Site Rank: 2,347
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