FIFA 14 Review

Any worries I had about this year's FIFA are but a memory. 14 is very good. It feels different, and while it may not necessarily be superior, it easily matches its predecessor's quality.

Unlike FIFA 13, strength takes greater emphasis over speed - this feels like a slower, more considered affair. Players must take their time creating chances: improved heading and crossing bring prominence to the likes of Fellaini and Carroll, and there's more consideration in build-up play, adding greater variety to attacks. This swing has gone a little too far – the vast majority of goals now do come from crosses – but it doesn't create a poor experience. There just has to be a significant change to your approach. Make sure to scout the next Drogba instead of Walcott this time around.

It's not just the core game that's seen improvements either – the overhauled user interface is better than ever. The sleek design makes accessing preferred game modes less time-consuming, with a tiled UI allowing players to scroll through formations, save data and player performance with a flick of the analogue stick.

Back on the pitch the sheer number of inputs to control movement on the ball can be overwhelming, but it's important to FIFA's new playstyle. Five different ways to dictate how your player controls the ball may feel excessive, but it can create vital space in the midfield or give time to find that killer pass.

The most significant change is in Ultimate Team. Gone are the player and team formation cards in place of 'Chemistry Styles'. By applying these, stats are boosted to give your team the edge. The option to change formation on the fly without any hindrance to player chemistry or coherence is a blessing, and freedom to experiment means players now spend more time on the pitch than in the transfer market.

It may be baby steps, but it's a big baby. FIFA 14 has tons of modes you can get lost in, but this would all mean nothing without quality gameplay. Fortunately, EA has delivered an exhilarating game of football.

Version Tested: Xbox 360. Game played for 15 hours

9 / 10

  • Overhauled UI
  • Better pacing of matches
  • New shooting physics
  • Balancing issues

Click above for enlarged FIFA 14 Screenshots


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User Comments

footballforlife's Avatar


The Good: Very enjoyable game (almost addictive)... and that is if your Wi-Fi signal is strong. If not, expect a slow-mo game with none quick responsive commands (it's like the old time black and white TV that you had to press the on button 3hrs in advance for the TV to turn ON) very frustrating to say the least, but that isn't EAS's fault.
The Bad: You get to play against some real assholes. Some of them like to pause the game at a critical moment against them (like one on one with their goalie). Some just like to pause for no reason, using all 5 at the very last second. If you decide to quit because of that, than you loose the game which will go to your record. As far as I am concerned there should be only 2 pauses allowed if the gamer decides to switch players (both not more than 20 seconds long). I addition to that, you have assholes who drop the WiFi (not quit) when they conceal any goals, and you get the screen saying "the connection between you and your opponent has dropped, the results will be decided by EAS".... and of course when you go to check your record it will show as game lost. That has got to be the most frustrating thing that happens on this game. I guess it's a good thing you're not face to face with these loosers that will quit on you. I find that 90% of these loosers are playing using Barcelona, Real Madrid and Spain as their teams (ESPECIALLY BARCELONA), they will make you life miserable if you get to score on them. If you loose a game take it like a man, otherwise go screw yourself. BTW, I have 268 games played on FIFA 14 (just if you're thinking I may be a newbie). I don't know if EAS could have a fix for that, I wish there was a fix.
Posted 22:40 on 11 November 2013
Hungryadamjones's Avatar


Fifa 14, basically Fifa 13.
Posted 21:04 on 23 September 2013

Game Stats

Out of 10
  • Overhauled UI
  • Better pacing of matches
  • New shooting physics
  • Balancing issues
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Release Date: 27/09/2013
Platforms: Xbox 360 , PS4 , Xbox One , PS3 , PC , 3DS , PS Vita , iPhone
Developer: EA Canada
Publisher: EA
Genre: Sports
Rating: PEGI 3+
Site Rank: 513 7
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